COMMANDER · DECK
Just Kill Me Lmao Suicide Combo 1
2016-02-04
137 CARDS (LIMIT 100)NO COMMANDERBANNED: 1 CARDSINGLETON: 3 CARDS
DECK $
$2,295.29
MYTHIC
10
RARE
69
UNCOMMON
30
COMMON
29
MAIN137 CARDS
Planeswalker
1 cardsCreature
17 cardsEnchantment
16 cardsArtifact
14 cardsSorcery
18 cardsInstant
16 cardsLand
41 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·79 CARDS·$1,821.17
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Planeswalker
1 cardsCreature
11 cardsEnchantment
12 cardsArtifact
12 cardsSorcery
13 cardsInstant
12 cardsLand
18 cardsCURVE
COLOR
TYPES
Land55
Nonbasic42
Basic13
Swamp13
Plains6
Sorcery18
Creature17
Human8
Cleric4
Wizard4
Demon1
Elf1
Elk1
God1
Horror1
Insect1
Phyrexian1
Rebel1
Skeleton1
Spirit1
Wall1
Party8
Enchantment17
God1
Artifact16
Elk1
Insect1
Phyrexian1
Instant16
Planeswalker1
Liliana1
Legends7
Historic23
LAND PROBABILITY
55 LANDS · 137 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.6%
TURN 533.3%
TURN 654.4%
TURN 771.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS29 COMBOS
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Near-infinite lifeloss
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Near-infinite lifeloss
Infinite card draw
Near-infinite lifeloss
Infinite lifelossNear-infinite lifegain
Win the game at the beginning of your next upkeep
Near-infinite lifelossNear-infinite card draw
Near-infinite lifeloss
Win the game at the beginning of your next upkeep
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Near-infinite damage
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Target player loses the game
Near-infinite lifeloss
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game on each of your turns
Target player loses the game
Infinite card draw
Near-infinite lifeloss
Target player loses the game on each of your turns
Target player loses the game
Target player loses the game on each of your turns
Target player loses the game
Target opponent loses the game
Infinite lifegain triggersInfinite lifelossInfinite lifegain