COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
3 cardsCreature
16 cardsEnchantment
10 cardsArtifact
12 cardsSorcery
9 cardsInstant
22 cardsLand
7 cardsMONEY CARDS·51 CARDS·$370.14
Sign in to save your threshold.
Planeswalker
3 cardsCreature
11 cardsEnchantment
8 cardsArtifact
8 cardsSorcery
6 cardsInstant
12 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- 4 extra-turn cards — chaining turns is Bracket 4
- Tidespout Tyrant + Sol Ring: early arguably two-card combo, for four mana or less
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 4
COMBOS · 1
- Tidespout Tyrant + Sol Ring — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land27
Nonbasic6
Basic21
Island22
Desert1
Instant22
Creature17
Wizard6
Human3
Horror2
Shapeshifter2
Spirit2
Avatar1
Djinn1
Eldrazi1
Faerie1
God1
Golem1
Insect1
Merfolk1
Phyrexian1
Sphinx1
Squid1
Zombie1
Party6
Artifact14
Golem1
Phyrexian1
Shapeshifter1
Enchantment10
Sorcery9
Planeswalker3
Jace2
Tezzeret1
Legends9
Historic22
LAND PROBABILITY
27 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.1%
TURN 560.9%
TURN 682.0%
TURN 792.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Infinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless manaInfinite storm count
Infinite card drawInfinite draw triggersWin the game