COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
14 cardsEnchantment
1 cardsArtifact
10 cardsSorcery
18 cardsInstant
19 cardsLand
20 cardsMONEY CARDS·41 CARDS·$178.76
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Creature
8 cardsEnchantment
1 cardsArtifact
6 cardsSorcery
10 cardsInstant
10 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Fury Storm + Ral, Storm Conduit: early arguably two-card combo, for four mana or less
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 1
- Fury Storm + Ral, Storm Conduit — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land36
Nonbasic17
Basic19
Island11
Swamp7
Mountain5
Instant19
Sorcery18
Creature15
Wizard7
Human4
Devil2
Construct1
Dragon1
Eldrazi1
Goblin1
God1
Merfolk1
Phyrexian1
Pirate1
Specter1
Sphinx1
Vampire1
Zombie1
Outlaws1
Party7
Artifact12
Equipment3
Construct1
Enchantment1
Planeswalker1
Ral1
Legends8
Historic19
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damageInfinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers
+ 68 CARDS NOT IN PRECON
+ Blatant Thievery+ Boneyard Parley+ Brainstorm+ Chancellor of the Spires+ Chemister's Insight+ Chromatic Lantern+ Clone Legion+ Commander's Sphere+ Counterflux+ Counterspell+ Cruel Entertainment+ Crystal Shard+ Dire Fleet Daredevil+ Dragonskull Summit+ Drowned Catacomb+ Expansion // Explosion+ Expropriate+ Finale of Promise+ Fury Storm+ Go for the Throat+ Goblin Electromancer+ God-Eternal Kefnet+ Ignite the Future+ In Garruk's Wake+ Increasing Vengeance+ Insidious Will+ Izzet Locket+ Kess, Dissident Mage+ Kindred Dominance+ Lightning Greaves+ Mirrorpool+ Myriad Landscape+ Mystical Tutor+ Narset's Reversal+ Naru Meha, Master Wizard+ Niv-Mizzet, Parun+ Oblivion Sower+ Overflowing Insight+ Primal Amulet // Primal Wellspring+ Ral, Storm Conduit+ Reality Shift+ Reverberate+ Rise of the Dark Realms+ Ritual of Soot+ Shivan Reef+ Silumgar's Command+ Snapcaster Mage+ Soothsaying+ Spelltwine+ Steam Vents+ Stolen Goods+ Sulfur Falls+ Summary Dismissal+ Swan Song+ Talrand, Sky Summoner+ Temple of Deceit+ Temple of Epiphany+ Temple of Malice+ Terramorphic Expanse+ Thief of Sanity+ Torrential Gearhulk+ Twincast+ Undermine+ Watery Grave+ Whims of the Fates+ Whispersilk Cloak+ Wildfire Devils+ Worst Fears
- 65 PRECON CARDS NOT IN DECK
- Akoum Refuge- Annihilate- Arcane Melee- Armillary Sphere- Augur of Bolas- Baleful Force- Baleful Strix- Bojuka Bog- Crosis's Charm- Curse of Chaos- Curse of Inertia- Curse of Shallow Graves- Decree of Pain- Dimir Guildgate- Dismiss- Diviner Spirit- Echo Mage- Eye of Doom- Fissure Vent- Fog Bank- Grixis Charm- Grixis Panorama- Guard Gomazoa- Guttersnipe- Hooded Horror- Illusionist's Gambit- Incendiary Command- Infest- Izzet Boilerworks- Izzet Guildgate- Jace's Archivist- Mnemonic Wall- Molten Disaster- Molten Slagheap- Nekusar, the Mindrazer- Nightscape Familiar- Nivix Guildmage- Obelisk of Grixis- Opal Palace- Opportunity- Phthisis- Price of Knowledge- Propaganda- Prosperity- Rakdos Carnarium- Rakdos Guildgate- Rupture Spire- Skyscribing- Soul Manipulation- Spiteful Visions- Starstorm- Strategic Planning- Sudden Spoiling- Temple Bell- Tempt with Reflections- Terra Ravager- Thraximundar- True-Name Nemesis- Urza's Factory- Uyo, Silent Prophet- Vampire Nighthawk- Viseling- Vision Skeins- Vivid Creek- Vivid Marsh