COMMANDER · DECK
arcades combo
Bracket 3 · Upgraded2020-04-23
DECK $
$250.20
MYTHIC
4
RARE
27
UNCOMMON
29
COMMON
53
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
36 cardsEnchantment
3 cardsArtifact
3 cardsSorcery
9 cardsInstant
7 cardsLand
11 cardsSIDEBOARD1 CARD
Creature
1 cardMAYBE13 CARDS
Creature
3 cardsEnchantment
2 cardsArtifact
1 cardSorcery
3 cardsInstant
4 cardsMONEY CARDS·33 CARDS·$174.34
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Planeswalker
1 cardCreature
14 cardsEnchantment
2 cardsArtifact
3 cardsSorcery
4 cardsInstant
6 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Staff of Domination + Axebane Guardian: arguably two-card combo, for six mana or less, pieces included
- Axebane Guardian + High Alert: arguably two-card combo, for six mana or less, pieces included
- Staff of Domination + Overgrown Battlement: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Staff of Domination + Axebane Guardian — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Axebane Guardian + High Alert — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Staff of Domination + Overgrown Battlement — Bracket 2, arguably two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 30 cards not in the pool
BANNED · 1
NOT IN THE POOL · 30
CURVE
COLOR
TYPES
Land39
Nonbasic8
Basic31
Forest15
Plains10
Island8
Creature37
Wall21
Plant6
Human5
Druid4
Spirit3
Soldier2
Cleric1
Dog1
Dragon1
Elder1
Elemental1
Elf1
Giant1
Halfling1
Homunculus1
Incarnation1
Party1
Sorcery10
Arcane1
Artifact9
Wall6
Equipment1
Instant7
Enchantment3
Aura1
Planeswalker2
Teyo1
Vivien1
Legends5
Historic14
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colored manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colored manaInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produce
Infinite creature tokens with defenderInfinite ETBInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite card drawInfinite draw triggersNear-infinite creature ETBNear-infinite landfall triggersNear-infinite creature LTBNear-infinite mana creatures you control can produceNear-infinite storm countNear-infinite untap of all creaturesPut all lands from your hand and library onto the battlefield
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