COMMANDER · DECK
GARGANTOS
Bracket 4 · Optimized@DanArchy · 2026-10-10
ONLY 98 CARDS
DECK $
$1,849.77
MYTHIC
15
RARE
74
UNCOMMON
54
COMMON
53
COMMAND1 CARD
—
1 cardsNAMECOSTPRICE
×1
$0.00MAIN97 CARDS
Creature
12 cardsEnchantment
17 cardsArtifact
8 cardsSorcery
5 cardsInstant
16 cardsLand
27 cardsSIDEBOARD6 CARDS
Creature
3 cardsEnchantment
1 cardsSorcery
1 cardsInstant
1 cardsMAYBE93 CARDS
Creature
28 cardsEnchantment
20 cardsArtifact
14 cardsSorcery
8 cardsInstant
23 cardsMONEY CARDS·121 CARDS·$1,454.83
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Creature
28 cardsEnchantment
27 cardsArtifact
15 cardsSorcery
9 cardsInstant
22 cardsLand
20 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Super State + Glistening Oil: early two-card combo, with no mana to spend
- Super State + Phyresis: early two-card combo, with no mana to spend
- Super State + Tainted Strike: early two-card combo, for four mana or less
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Super State + Glistening Oil — Bracket 4, early two-card combo, with no mana to spend
- Super State + Phyresis — Bracket 4, early two-card combo, with no mana to spend
- Super State + Tainted Strike — Bracket 4, early two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land39
Nonbasic25
Basic14
Forest11
Swamp9
Enchantment18
Aura9
God1
Instant17
Creature12
Human2
Snake2
Beast1
Bird1
Citizen1
Druid1
Elf1
God1
Halfling1
Incarnation1
Insect1
Scout1
Spirit1
Tyranid1
Warlock1
Wizard1
Outlaws1
Party1
Artifact8
Equipment4
Sorcery6
Arcane1
Legends11
Historic17
LAND PROBABILITY
39 LANDS · 97 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.4%
TURN 533.1%
TURN 654.4%
TURN 771.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 4 · early two-card combo, for four mana or lessEach opponent loses the game
Bracket 4 · early two-card combo, with no mana to spendEach opponent loses the game
Bracket 4 · early two-card combo, with no mana to spendEach opponent loses the game