MetaMox
COMMANDER · DECK

frog

Bracket 3 · Upgraded
2020-06-18
The Gitrog Monster
ONLY 99 CARDS
DECK $
$316.58
MYTHIC
5
RARE
22
UNCOMMON
24
COMMON
48
COMMAND1 CARD

Creature

1 card
MAIN98 CARDS

Creature

25 cards

Enchantment

4 cards

Artifact

3 cards

Sorcery

14 cards

Instant

18 cards

Land

21 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
  • The Gitrog Monster + Dakmor Salvage: two-card combo, for six mana or less, pieces included
  • The Gitrog Monster + Dakmor Salvage + Putrid Imp: two-card combo, for six mana or less, pieces included
  • Glacial Chasm + The Gitrog Monster + Crucible of Worlds: locks the table
  • and 5 more combos that bear on the bracket, listed below
  • one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
NAMECOSTTYPEPRICE
COMBOS · 8
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
CEDH
Not cEDH
  • 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
CURVE
10181262133342516+
COLOR
B: 24 pipsG: 47 pipsC: 71 pips
TYPES
Land34
Nonbasic19
Basic15
Forest11
Swamp6
Creature26
Elf6
Druid5
Snake5
Human4
Shaman3
Imp2
Warrior2
Bard1
Berserker1
Cleric1
Dog1
Eldrazi1
Frog1
Gnome1
Horror1
Insect1
Plant1
Rogue1
Satyr1
Scout1
Skeleton1
Troll1
Vampire1
Wall1
Zombie1
Outlaws1
Party4
Instant18
Sorcery14
Enchantment5
Aura3
Human1
Artifact4
Gnome1
Legends3
Historic7
LAND PROBABILITY
34 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.2%
TURN 544.2%
TURN 666.9%
TURN 782.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite self-millNear-infinitely large creature until end of turnNear-infinite self-discard triggers
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite self-millNear-infinite self-discard triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite self-millNear-infinitely large creature until end of turnNear-infinite self-discard triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite self-millNear-infinitely large creature until end of turnNear-infinite self-discard triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite self-millNear-infinite self-discard triggers
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite self-millNear-infinite self-discard triggers
Group
Color
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