COMMANDER · DECK
scarab god
Bracket 3 · Upgraded2020-06-28
ONLY 99 CARDS
DECK $
$1,101.87
MYTHIC
10
RARE
39
UNCOMMON
26
COMMON
28
COMMAND1 CARD
Creature
1 cardsMAIN98 CARDS
Planeswalker
3 cardsCreature
28 cardsEnchantment
10 cardsArtifact
12 cardsSorcery
7 cardsInstant
2 cardsLand
15 cardsMAYBE4 CARDS
Creature
1 cardsEnchantment
2 cardsArtifact
1 cardsMONEY CARDS·61 CARDS·$869.18
Sign in to save your threshold.
Planeswalker
3 cardsCreature
21 cardsEnchantment
10 cardsArtifact
12 cardsSorcery
6 cardsInstant
1 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Bloodchief Ascension + Mindcrank: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land36
Nonbasic13
Basic23
Swamp15
Island10
Creature29
Zombie17
Human5
Wizard3
Cleric2
Giant2
Soldier2
Warrior2
Beast1
Elf1
God1
Minion1
Noble1
Phyrexian1
Pirate1
Praetor1
Scout1
Skeleton1
Snake1
Spirit1
Vampire1
Outlaws1
Party7
Artifact12
Equipment2
Enchantment10
Aura1
Sorcery7
Planeswalker3
Liliana3
Instant2
Arcane1
Legends16
Historic26
LAND PROBABILITY
36 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.9%
TURN 540.0%
TURN 662.4%
TURN 778.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Infinite colored manaInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Infinite millInfinite sacrifice triggersInfinite self-millInfinite ETBInfinite LTBInfinite death triggers
Infinite blinkingInfinite colored manaInfinite death triggersInfinite ETBInfinite LTBInfinite magecraft triggersInfinite sacrifice triggersInfinite storm count
Infinite card drawInfinite draw triggersNear-infinite death triggersNear-infinite creature ETBNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifelossNear-infinite creature LTBNear-infinite creature sacrifice triggers
Infinite card drawInfinite draw triggersNear-infinite death triggersNear-infinite creature ETBNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifelossNear-infinite creature LTBNear-infinite creature sacrifice triggers
Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Infinite colored manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite millInfinite self-mill
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite millInfinite creature sacrifice triggersInfinite self-millInfinite storm count