COMMANDER · DECK
Child Lands
2016-12-07
120 CARDS (LIMIT 100)NO COMMANDER
DECK $
$8,333.54
MYTHIC
12
RARE
84
UNCOMMON
18
COMMON
7
MAIN120 CARDS
Planeswalker
2 cardsCreature
10 cardsEnchantment
12 cardsArtifact
10 cardsSorcery
14 cardsInstant
12 cardsLand
60 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·94 CARDS·$6,657.62
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Planeswalker
2 cardsCreature
7 cardsEnchantment
10 cardsArtifact
9 cardsSorcery
9 cardsInstant
10 cardsLand
47 cardsCURVE
COLOR
TYPES
Land61
Nonbasic61
Forest9
Island8
Mountain8
Plains8
Swamp8
Dryad1
Sorcery14
Enchantment12
Instant12
Artifact10
Equipment1
Creature10
Human3
Snake2
Cleric1
Dryad1
Elemental1
Elf1
Forest1
Frog1
Horror1
Knight1
Monk1
Nomad1
Shaman1
Spirit1
Vampire1
Party1
Planeswalker2
Nissa1
Ugin1
Legends11
Historic21
LAND PROBABILITY
60 LANDS · 120 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 45.7%
TURN 517.6%
TURN 633.1%
TURN 749.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Infinite self-millNear-infinite self-discard triggers
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Infinite self-millNear-infinite damageNear-infinite self-discard triggers
Prevent all damage that would be dealt to youLock