MetaMox
COMMANDER · DECK

Golos Lands

No bracket · Banned
2020-07-02
Golos, Tireless Pilgrim
BANNED: 2 CARDS
DECK $
$742.15
MYTHIC
42
RARE
44
UNCOMMON
7
COMMON
9
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

2 cards

Creature

20 cards

Enchantment

3 cards

Artifact

8 cards

Sorcery

12 cards

Instant

7 cards

Land

47 cards
NAMECOSTPRICE
MAYBE6 CARDS

Creature

2 cards

Artifact

1 cards
NAMECOSTPRICE

Sorcery

1 cards
NAMECOSTPRICE

Instant

1 cards

Land

1 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
No bracket · Banned
  • 2 banned cards — the list isn’t Commander-legal, so it has no bracket
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 15
CURVE
106192163848546+
COLOR
W: 6 pipsU: 7 pipsB: 11 pipsR: 5 pipsG: 41 pipsC: 99 pips
TYPES
Land47
Nonbasic42
Basic5
Mountain12
Swamp11
Forest8
Island7
Plains6
Creature21
Human4
Elemental3
Elf3
Horror2
Scout2
Shaman2
Snake2
Ally1
Centaur1
Cleric1
Demon1
Dinosaur1
Druid1
Dryad1
Frog1
Hydra1
Knight1
Merfolk1
Monk1
Nightmare1
Nymph1
Warrior1
Party2
Sorcery12
Arcane1
Artifact9
Equipment1
Scout1
Instant7
Enchantment5
Centaur1
Dryad1
Nymph1
Planeswalker2
Windgrace1
Wrenn1
Legends14
Historic22
LAND PROBABILITY
47 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 47.0%
TURN 520.9%
TURN 638.1%
TURN 754.9%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS15 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Group
Color
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