COMMANDER · DECK
URG || RogThras || Endless Lightning CEDH
Bracket 4 · Optimized@TGPhoenix · 2026-09-14
115 CARDS (LIMIT 100)
DECK $
$15,993.78
MYTHIC
19
RARE
56
UNCOMMON
24
COMMON
16
COMMAND2 CARDS
Creature
2 cardsMAIN113 CARDS
Planeswalker
1 cardsCreature
21 cardsEnchantment
11 cardsArtifact
21 cardsSorcery
7 cardsInstant
25 cardsLand
27 cardsMONEY CARDS·100 CARDS·$12,789.08
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Planeswalker
1 cardsCreature
18 cardsEnchantment
10 cardsArtifact
18 cardsSorcery
5 cardsInstant
24 cardsLand
24 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 18 game changers — Bracket 3 allows 3
- Kinnan, Bonder Prodigy + Basalt Monolith: early two-card combo, with no mana to spend
- Machine God's Effigy + Devoted Druid: early two-card combo, with no mana to spend
GAME CHANGERS · 18 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Kinnan, Bonder Prodigy + Basalt Monolith — Bracket 4, early two-card combo, with no mana to spend
- Machine God's Effigy + Devoted Druid — Bracket 4, early two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land27
Nonbasic25
Basic2
Island6
Forest5
Mountain3
Gate1
Saga1
Urza's1
Instant25
Lesson1
Trap1
Creature23
Human6
Wizard4
Druid2
Goblin2
Phyrexian2
Shapeshifter2
Treefolk2
Advisor1
Artificer1
Beast1
Bird1
Cat1
Citizen1
Dinosaur1
Elder1
Eldrazi1
Elf1
Faerie1
Fungus1
Guest1
Halfling1
Kobold1
Merfolk1
Plant1
Rebel1
Shaman1
Spirit1
Wall1
Warrior1
Party5
Artifact22
Phyrexian1
Shapeshifter1
Enchantment12
Aura3
Saga1
Urza's1
Sorcery7
Planeswalker1
Tezzeret1
Legends14
Historic34
LAND PROBABILITY
27 LANDS · 113 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 435.2%
TURN 568.3%
TURN 687.2%
TURN 795.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Infinite creature LTBInfinite creature ETBInfinite storm countInfinite magecraft triggersNear-infinite colored manaReturn all creatures you don't control to their owner's handInfinite mana lands you control can produceInfinite untap of lands you control
ADDITIONAL REQUIREMENTS
Creature Castable for One Colored Mana
Infinite creature LTBInfinite creature ETBInfinite colored manaInfinite storm countInfinite magecraft triggersReturn all creatures you don't control to their owner's handInfinite mana lands you control can produceInfinite untap of lands you control
Infinite ETBInfinite LTBInfinite storm count
Infinite self-millNear-infinite storm count
Infinite ETBInfinite LTBInfinite colored manaInfinite colorless manaInfinite storm count
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite self-millNear-infinite colored manaNear-infinite magecraft triggersNear-infinite millNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana
Infinite creature ETBInfinite creature LTBInfinite green manaInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Bracket 4 · early two-card combo, with no mana to spendInfinite blue manaInfinite green mana