COMMANDER · DECK
Proteus 'Clad
Bracket 4 · Optimized2020-05-28
136 CARDS (LIMIT 100)SINGLETON: 1 CARD
DECK $
$415.60
MYTHIC
22
RARE
76
UNCOMMON
36
COMMON
38
COMMAND1 CARD
Creature
1 cardsMAIN135 CARDS
Planeswalker
4 cardsCreature
39 cardsEnchantment
4 cardsArtifact
17 cardsSorcery
15 cardsInstant
19 cardsLand
26 cardsSIDEBOARD27 CARDS
Planeswalker
1 cardsEnchantment
1 cardsArtifact
7 cardsSorcery
7 cardsInstant
4 cardsLand
7 cardsMAYBE9 CARDS
Planeswalker
3 cardsEnchantment
1 cardsArtifact
2 cardsInstant
1 cardsLand
2 cardsMONEY CARDS·69 CARDS·$301.40
Sign in to save your threshold.
Planeswalker
4 cardsCreature
22 cardsEnchantment
4 cardsArtifact
13 cardsSorcery
5 cardsInstant
9 cardsLand
12 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Brudiclad, Telchor Engineer + Combat Celebrant + Twinflame: early two-card combo, for four mana or less
- Brudiclad, Telchor Engineer + Combat Celebrant + Rite of Replication: early two-card combo, for four mana or less
- Brudiclad, Telchor Engineer + Combat Celebrant + Cackling Counterpart: early two-card combo, for four mana or less
- and 8 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 11
- Brudiclad, Telchor Engineer + Combat Celebrant + Twinflame — Bracket 4, early two-card combo, for four mana or less
- Brudiclad, Telchor Engineer + Combat Celebrant + Rite of Replication — Bracket 4, early two-card combo, for four mana or less
- Brudiclad, Telchor Engineer + Combat Celebrant + Cackling Counterpart — Bracket 4, early two-card combo, for four mana or less
- Brudiclad, Telchor Engineer + Combat Celebrant + Quasiduplicate — Bracket 4, early two-card combo, for four mana or less
- Brudiclad, Telchor Engineer + Combat Celebrant + Fated Infatuation — Bracket 4, early two-card combo, for four mana or less
- Brudiclad, Telchor Engineer + Port Razer + Twinflame — Bracket 3, early arguably two-card combo, for four mana or less
- Brudiclad, Telchor Engineer + Port Razer + Rite of Replication — Bracket 3, early arguably two-card combo, for four mana or less
- Brudiclad, Telchor Engineer + Port Razer + Cackling Counterpart — Bracket 3, early arguably two-card combo, for four mana or less
- Brudiclad, Telchor Engineer + Lightning Runner + Rite of Replication — Bracket 3, early arguably two-card combo, for four mana or less
- Brudiclad, Telchor Engineer + Lightning Runner + Quasiduplicate — Bracket 3, early arguably two-card combo, for four mana or less
- Tidespout Tyrant + Sol Ring — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Creature40
Dragon7
Elemental4
Sphinx4
Human3
Kraken3
Eldrazi2
Golem2
Phyrexian2
Pirate2
Spirit2
Warrior2
Artificer1
Avatar1
Djinn1
Efreet1
Fish1
Griffin1
Horror1
Illusion1
Juggernaut1
Leviathan1
Orc1
Serpent1
Shark1
Vampire1
Whale1
Outlaws2
Party2
Land37
Nonbasic23
Basic14
Island8
Mountain6
Artifact27
Equipment2
Golem2
Phyrexian2
Artificer1
Griffin1
Juggernaut1
Instant21
Sorcery15
Enchantment5
Saga1
Planeswalker4
Saheeli3
Lukka1
Legends9
Historic36
LAND PROBABILITY
37 LANDS · 135 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 428.6%
TURN 559.9%
TURN 681.0%
TURN 792.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS16 COMBOS
Near-infinite damage
Bracket 4 · early two-card combo, for four mana or lessInfinite combat phasesInfinite damage
Bracket 4 · early two-card combo, for four mana or lessInfinite combat phasesInfinite damage
Bracket 4 · early two-card combo, for four mana or lessInfinite combat phasesInfinite damage
Bracket 4 · early two-card combo, for four mana or lessInfinite combat phasesInfinite damage
Bracket 4 · early two-card combo, for four mana or lessInfinite combat phasesInfinite damage
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite combat phasesInfinite energy countersInfinite creature tokens
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite energy countersInfinite creature tokens
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite combat damageInfinite combat phasesInfinite creature tokens with hasteInfinite ETB
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite combat damageInfinite combat phasesInfinite creature tokens with hasteInfinite ETB
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite combat damageInfinite combat phasesInfinite creature tokens with hasteInfinite ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless manaInfinite storm count