COMMANDER · DECK
Wheels
Bracket 4 · Optimized@Colour_blind
DECK $
$1,076.85
MYTHIC
6
RARE
55
UNCOMMON
18
COMMON
21
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
15 cardsEnchantment
14 cardsArtifact
13 cardsSorcery
9 cardsInstant
12 cardsLand
27 cardsMONEY CARDS·75 CARDS·$854.17
Sign in to save your threshold.
Creature
14 cardsEnchantment
12 cardsArtifact
12 cardsSorcery
8 cardsInstant
11 cardsLand
18 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Nekusar, the Mindrazer + Peer into the Abyss: late two-card combo, for eight mana or less
- Psychosis Crawler + Peer into the Abyss: late two-card combo, for eight mana or less
- Razorkin Needlehead + Peer into the Abyss: late two-card combo, for eight mana or less
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Nekusar, the Mindrazer + Peer into the Abyss — Bracket 2, late two-card combo, for eight mana or less
- Psychosis Crawler + Peer into the Abyss — Bracket 2, late two-card combo, for eight mana or less
- Razorkin Needlehead + Peer into the Abyss — Bracket 2, late two-card combo, for eight mana or less
CURVE
COLOR
TYPES
Land37
Nonbasic25
Basic12
Island7
Mountain7
Swamp7
God1
Creature16
Human3
Phyrexian3
Faerie2
Horror2
Spirit2
Wizard2
Zombie2
Archer1
Assassin1
Construct1
Demon1
God1
Hag1
Knight1
Orc1
Praetor1
Rogue1
Tyranid1
Outlaws2
Party3
Artifact15
Book3
Phyrexian2
Construct1
Equipment1
Horror1
Enchantment15
Hag1
Instant13
Sorcery9
Legends8
Historic23
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite mill
Target opponent loses the game
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite damage to one opponentNear-infinite draw triggers for target opponentNear-infinite card draw for target opponentNear-infinite lifeloss for target opponent