COMMANDER · DECK
2020-05-01
BANNED: 2 CARDS
DECK $
$2,852.75
MYTHIC
4
RARE
59
UNCOMMON
25
COMMON
16
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
22 cardsEnchantment
3 cardsArtifact
6 cardsSorcery
12 cardsInstant
26 cardsLand
29 cardsSIDEBOARD4 CARDS
Creature
1 cardsEnchantment
1 cardsSorcery
1 cardsInstant
1 cardsMONEY CARDS·79 CARDS·$2,275.53
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Planeswalker
1 cardsCreature
16 cardsEnchantment
4 cardsArtifact
6 cardsSorcery
8 cardsInstant
26 cardsLand
18 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 2 banned cards — the list isn’t Commander-legal, so it has no bracket
BANNED · 2
GAME CHANGERS · 9 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 9
- Cephalid Illusionist + Nomads en-Kor — Bracket 4, early two-card combo, with no mana to spend
- Cephalid Illusionist + Lightning Greaves — Bracket 4, early two-card combo, with no mana to spend
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Tainted Pact + Jace, Wielder of Mysteries — Bracket 4, early two-card combo, for four mana or less
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Demonic Consultation + Jace, Wielder of Mysteries — Bracket 4, early two-card combo, for four mana or less
- Hermit Druid + Thassa's Oracle — Bracket 3, early arguably two-card combo, for four mana or less
- Divining Witch + Jace, Wielder of Mysteries — Bracket 3, early arguably two-card combo, for four mana or less
- Hermit Druid + Jace, Wielder of Mysteries — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land29
Nonbasic29
Island6
Forest5
Swamp5
Mountain3
Plains3
Instant26
Creature23
Human7
Druid6
Elf6
Wizard4
Goblin2
Shaman2
Warrior2
Azra1
Bird1
Cleric1
Drake1
Illusion1
Kor1
Merfolk1
Monk1
Noble1
Nomad1
Octopus1
Pirate1
Soldier1
Spellshaper1
Zombie1
Outlaws1
Party7
Sorcery12
Artifact6
Equipment1
Enchantment3
Planeswalker1
Jace1
Legends3
Historic9
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessWin the game
Bracket 4 · early two-card combo, with no mana to spendInfinite self-mill
Bracket 4 · early two-card combo, with no mana to spendInfinite self-mill
Bracket 3 · early arguably two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game
Bracket 3 · early arguably two-card combo, for four mana or lessWin the game
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game