COMMANDER · DECK
The frog
Bracket 4 · Optimized@The.Nuudle · 2026-10-06
DECK $
$2,770.80
MYTHIC
22
RARE
62
UNCOMMON
11
COMMON
3
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
26 cardsEnchantment
9 cardsArtifact
13 cardsSorcery
8 cardsInstant
8 cardsLand
34 cardsMONEY CARDS·80 CARDS·$2,212.22
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Planeswalker
1 cardCreature
22 cardsEnchantment
8 cardsArtifact
9 cardsSorcery
5 cardsInstant
7 cardsLand
28 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 8 game changers — Bracket 3 allows 3
- The Gitrog Monster + Dakmor Salvage: two-card combo, for six mana or less, pieces included
- The Gitrog Monster + Dakmor Salvage + Ayula's Influence: late two-card combo, for eight mana or less, pieces included
- The Gitrog Monster + Dakmor Salvage + Oblivion Crown: late two-card combo, for eight mana or less, pieces included
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 8 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- The Gitrog Monster + Dakmor Salvage — Bracket 3, two-card combo, for six mana or less, pieces included
- The Gitrog Monster + Dakmor Salvage + Ayula's Influence — Bracket 2, late two-card combo, for eight mana or less, pieces included
- The Gitrog Monster + Dakmor Salvage + Oblivion Crown — Bracket 2, late two-card combo, for eight mana or less, pieces included
- The Gitrog Monster + Dakmor Salvage + Noose Constrictor — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
9 banned cards
BANNED · 9
CEDH
Not cEDH
- 8 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
4 banned cards, 19 cards not in the pool
BANNED · 4
NOT IN THE POOL · 19
CURVE
COLOR
TYPES
Land35
Nonbasic31
Basic4
Forest6
Swamp5
Dryad1
Creature27
Elf4
Human4
Snake3
Dryad2
Eldrazi2
Scout2
Shaman2
Vampire2
Warrior2
Archer1
Bird1
Centaur1
Cleric1
Dinosaur1
Druid1
Elemental1
Forest1
Frog1
Horror1
Insect1
Nightmare1
Nymph1
Ooze1
Orc1
Phyrexian1
Praetor1
Spirit1
Wizard1
Zombie1
Party4
Artifact13
Equipment1
Enchantment11
Aura1
Centaur1
Dryad1
Nymph1
Instant8
Sorcery8
Planeswalker1
Nissa1
Legends15
Historic25
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite self-millNear-infinitely large creature until end of turnNear-infinite self-discard triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite self-millNear-infinitely large creature until end of turnNear-infinite self-discard triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite self-millNear-infinite creature tokensNear-infinite ETBNear-infinite self-discard triggers
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite self-millNear-infinite self-discard triggers
Infinite card drawInfinite draw triggersNear-infinite damageNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
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