COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
42 cardsEnchantment
6 cardsArtifact
5 cardsSorcery
4 cardsInstant
7 cardsLand
10 cardsMONEY CARDS·45 CARDS·$352.57
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Creature
21 cardsEnchantment
6 cardsArtifact
3 cardsSorcery
3 cardsInstant
7 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Yannik, Scavenging Sentinel + Emiel the Blessed + Cryptic Trilobite: early arguably two-card combo, for four mana or less
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Yannik, Scavenging Sentinel + Emiel the Blessed + Cryptic Trilobite — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Creature43
Elf10
Elemental7
Druid5
Human5
Angel3
Knight3
Scout3
Shaman3
Beast2
Dryad2
God2
Spirit2
Wall2
Archon1
Bird1
Dinosaur1
Eldrazi1
Golem1
Hydra1
Hyena1
Monk1
Nissa1
Noble1
Ooze1
Plant1
Ranger1
Soldier1
Trilobite1
Unicorn1
Zombie1
Land35
Nonbasic8
Basic27
Plains20
Forest13
Enchantment7
God1
Instant7
Artifact6
Golem1
Sorcery4
Planeswalker1
Elf1
Nissa1
Scout1
Legends6
Historic11
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite blinkingInfinite colorless mana that can only be spent to activate abilitiesInfinite ETBInfinite LTBInfinite +1/+1 counters on creatures you control
Infinite blinkingInfinite colorless mana that can only be spent to activate abilitiesInfinite ETBInfinite LTBInfinite +1/+1 counters on creatures you control