COMMANDER · DECK
Garth's Book of Tricks
@ThatWetStuff · 2025-02-09
DECK $
$1,192.23
MYTHIC
11
RARE
58
UNCOMMON
19
COMMON
10
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
4 cardsCreature
13 cardsEnchantment
4 cardsArtifact
13 cardsSorcery
14 cardsInstant
18 cardsLand
33 cardsMONEY CARDS·75 CARDS·$944.18
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Planeswalker
3 cardsCreature
10 cardsEnchantment
4 cardsArtifact
8 cardsSorcery
11 cardsInstant
14 cardsLand
25 cardsCURVE
COLOR
TYPES
Land33
Nonbasic28
Basic5
Island8
Plains8
Swamp6
Forest4
Mountain3
Instant18
Artifact15
Angel1
Juggernaut1
Creature14
Human4
Wizard3
Angel2
Spirit2
Ape1
Bird1
Druid1
Dryad1
Eldrazi1
Elf1
Goblin1
Juggernaut1
Merfolk1
Nymph1
Shaman1
Soldier1
Party3
Sorcery14
Enchantment5
Dryad1
Nymph1
Planeswalker4
Gideon1
Jace1
Narset1
Teferi1
Legends9
Historic23
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS22 COMBOS
Exile your libraryWin the game
Counter all spells opponents cast that are created by Knowledge PoolExile all spells players cast from their handsLock
Exile all spells opponents cast from their handsLock
Infinite card draw
Infinite card draw
Win the game
Win the game
Infinite card drawWin the game
Infinite card draw
Win the game
Exile your libraryWin the game
Win the game
Exile your libraryWin the game
Win the game
You can't lose the game due to having 0 or less lifeLock
Exile your libraryWin the game
Exile your libraryWin the game
Each opponent shuffles their hand into their library during their draw stepOpponents can't draw cards during their turnLock
Win the game
Exile your libraryWin the game
You control one opponent on each of their turnsLock
Win the game