COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
19 cardsEnchantment
12 cardsArtifact
9 cardsSorcery
17 cardsInstant
9 cardsLand
2 cardsSIDEBOARD4 CARDS
Enchantment
4 cardsMONEY CARDS·53 CARDS·$305.74
Sign in to save your threshold.
Creature
13 cardsEnchantment
15 cardsArtifact
3 cardsSorcery
12 cardsInstant
9 cardsLand
1 cardsCURVE
COLOR
TYPES
Land33
Nonbasic1
Basic32
Mountain32
Creature20
Human5
Shaman5
Dwarf3
Elemental3
Goblin2
Phyrexian2
Wizard2
Archer1
Artificer1
Assassin1
Cat1
Dinosaur1
Dragon1
Horror1
Noble1
Ogre1
Otter1
Praetor1
Saga1
Spirit1
Wall1
Warrior1
Outlaws1
Party3
Sorcery17
Enchantment13
Class1
Phyrexian1
Praetor1
Saga1
Artifact9
Instant9
Legends7
Historic15
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Near-infinite damage to all players
Infinite magecraft triggersInfinite red manaInfinite storm count
Infinite magecraft triggersInfinite red manaInfinite storm countExile your library with the ability to play the exiled cards until end of turn
Infinite colored manaInfinite copies of instant and sorcery spells on the stackInfinite power for any creatureInfinite magecraft triggersInfinite storm countInfinite Treasure tokens
Each opponent loses the gameNear-infinite damage to all players
Infinite magecraft triggersInfinite storm count
Infinite damageInfinite magecraft triggersInfinite storm count
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Near-infinite damageEach opponent with an even life total loses the game
Infinite magecraft triggersInfinite red manaInfinite storm count
Infinite magecraft triggers