COMMANDER · DECK
Plans A F 1
2017-01-22
ONLY 99 CARDSNO COMMANDER
DECK $
$265.69
MYTHIC
11
RARE
44
UNCOMMON
30
COMMON
14
MAIN99 CARDS
Planeswalker
1 cardsCreature
19 cardsEnchantment
17 cardsArtifact
9 cardsSorcery
11 cardsInstant
8 cardsLand
34 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·41 CARDS·$196.82
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Creature
12 cardsEnchantment
13 cardsArtifact
5 cardsSorcery
6 cardsInstant
3 cardsLand
2 cardsCURVE
COLOR
TYPES
Land34
Nonbasic34
Gate10
Creature19
Human5
Angel2
Construct2
Merfolk2
Rogue2
Shapeshifter2
Wizard2
Advisor1
Beast1
Bringer1
Cat1
Dragon1
Golem1
Juggernaut1
Phyrexian1
Plant1
Spirit1
Wall1
Outlaws2
Party4
Enchantment17
Aura2
Artifact14
Construct2
Angel1
Golem1
Juggernaut1
Phyrexian1
Sorcery11
Eldrazi1
Instant8
Planeswalker1
Vraska1
Legends2
Historic16
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Win the game
Exile your libraryWin the game
Target player loses the game
Win the game at the beginning of your next upkeep
Win the game at the beginning of your next upkeep
Near-infinite lifegainWin the game at the beginning of your next upkeep
Near-infinite self-millWin the game at the beginning of your next upkeep
Win the game
Win the game at the beginning of your next upkeep
Win the game at the beginning of your next upkeep