COMMANDER · DECK
Education
2020-06-05
DECK $
$1,174.94
MYTHIC
21
RARE
51
UNCOMMON
11
COMMON
30
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Creature
19 cardsEnchantment
13 cardsArtifact
5 cardsSorcery
15 cardsInstant
8 cardsLand
19 cardsSIDEBOARD15 CARDS
Creature
4 cardsArtifact
1 cardsSorcery
3 cardsInstant
6 cardsLand
1 cardsMONEY CARDS·61 CARDS·$930.91
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Creature
14 cardsEnchantment
13 cardsArtifact
5 cardsSorcery
7 cardsInstant
11 cardsLand
11 cardsCURVE
COLOR
TYPES
Land38
Nonbasic17
Basic21
Plains13
Forest12
Creature21
Angel13
Cleric3
Druid2
Horror2
Human2
Phyrexian2
Praetor2
Dryad1
Elf1
God1
Nymph1
Shaman1
Snake1
Spirit1
Zombie1
Party3
Sorcery15
Arcane1
Enchantment14
Aura1
Dryad1
Nymph1
Instant8
Artifact5
Equipment1
Legends19
Historic21
LAND PROBABILITY
38 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.7%
TURN 535.9%
TURN 657.7%
TURN 774.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on creatures you control
Opponents can't have lands on the battlefieldLockMass Land Denial
Opponents can't have lands on the battlefieldLockMass Land Denial
Destroy all lands opponents controlMass Land Denial
LockLands are 1/1 creatures that can't tap for manaMass Land Denial
Put all basic Plains from your library onto the battlefield