COMMANDER · DECK
Templar Knights
@AJD89
NO COMMANDERBANNED: 1 CARD
DECK $
$1,201.72
MYTHIC
24
RARE
119
UNCOMMON
74
COMMON
35
MAIN100 CARDS
Creature
9 cardsEnchantment
6 cardsArtifact
13 cardsSorcery
6 cardsInstant
8 cardsLand
20 cardsNAMECOSTPRICE
SIDEBOARD1 CARD
Sorcery
1 cardsNAMECOSTPRICE
MAYBE151 CARDS
Creature
72 cardsNAMECOSTPRICE
Enchantment
6 cardsArtifact
29 cardsNAMECOSTPRICE
Sorcery
12 cardsInstant
20 cardsNAMECOSTPRICE
Battle
1 cardsLand
11 cardsMONEY CARDS·100 CARDS·$933.56
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Creature
26 cardsNAMECOSTPRICE
Enchantment
9 cardsArtifact
29 cardsNAMECOSTPRICE
Sorcery
8 cardsInstant
13 cardsNAMECOSTPRICE
Land
15 cardsNAMECOSTPRICE
CURVE
COLOR
TYPES
Land34
Nonbasic18
Basic16
Plains17
Island8
Swamp2
Creature33
Knight33
Human29
Spirit2
Kithkin1
Synth1
Artifact14
Knight1
Synth1
Instant8
Enchantment6
Sorcery6
Legends7
Historic15
LAND PROBABILITY
34 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 419.1%
TURN 545.7%
TURN 668.4%
TURN 783.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Infinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite death triggersInfinite ETBInfinite LTB
Group
Color
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