COMMANDER · DECK
Dina, Soul Stomper
Bracket 4 · Optimized@Snozberry · 2025-03-07
DECK $
$4,182.71
MYTHIC
15
RARE
32
UNCOMMON
18
COMMON
35
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
7 cardsEnchantment
3 cardsArtifact
9 cardsSorcery
23 cardsInstant
13 cardsBattle
1 cardsLand
19 cardsMONEY CARDS·59 CARDS·$3,340.86
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Planeswalker
1 cardsCreature
4 cardsEnchantment
3 cardsArtifact
9 cardsSorcery
18 cardsInstant
8 cardsBattle
1 cardsLand
15 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 12 game changers — Bracket 3 allows 3
- Dina, Soul Steeper + Exquisite Blood: early two-card combo, with no mana to spend
- Dina, Soul Steeper + Bloodthirsty Conqueror: early two-card combo, with no mana to spend
- Professor Onyx + Chain of Smog: early two-card combo, for four mana or less
GAME CHANGERS · 12 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Dina, Soul Steeper + Exquisite Blood — Bracket 4, early two-card combo, with no mana to spend
- Dina, Soul Steeper + Bloodthirsty Conqueror — Bracket 4, early two-card combo, with no mana to spend
- Professor Onyx + Chain of Smog — Bracket 4, early two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land42
Nonbasic17
Basic25
Forest16
Swamp15
Sorcery23
Instant14
Artifact9
Equipment1
Creature9
Druid3
Elf3
Vampire2
Bird1
Dinosaur1
Dryad1
Human1
Knight1
Shaman1
Siege1
Spirit1
Wizard1
Party1
Enchantment3
Aura1
Battle1
Dinosaur1
Siege1
Planeswalker1
Liliana1
Legends6
Historic14
LAND PROBABILITY
42 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 410.5%
TURN 529.1%
TURN 649.3%
TURN 766.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 4 · early two-card combo, for four mana or lessInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite magecraft triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain