MetaMox
COMMANDER · DECK
NO COMMANDER
DECK $
$876.57
MYTHIC
12
RARE
30
UNCOMMON
26
COMMON
31
MAIN100 CARDS

Planeswalker

3 cards

Creature

8 cards

Enchantment

1 cards

Artifact

24 cards

Sorcery

6 cards

Instant

21 cards

Land

16 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Archmage Ascension + Beacon of Tomorrows: infinite extra turns
  • Mindslaver + Academy Ruins: locks the table
  • one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 2
CURVE
00611121531648576+
COLOR
U: 56 pipsC: 175 pips
TYPES
Land37
Nonbasic15
Basic22
Island22
Artifact29
Construct1
Golem1
Leviathan1
Instant21
Creature8
Human4
Wizard3
Artificer1
Construct1
Eldrazi1
Golem1
Leviathan1
Party3
Sorcery6
Planeswalker3
Jace2
Tezzeret1
Enchantment1
Legends11
Historic38
LAND PROBABILITY
37 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.6%
TURN 539.4%
TURN 661.7%
TURN 778.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 3 · locks the tableYou control one opponent on each of their turnsLock
Group
Color
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