COMMANDER · DECK
@Mattrix12x · 2026-09-16
DECK $
$4,045.75
MYTHIC
22
RARE
43
UNCOMMON
19
COMMON
15
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
14 cardsEnchantment
6 cardsArtifact
20 cardsSorcery
12 cardsInstant
14 cardsLand
24 cardsMONEY CARDS·78 CARDS·$3,230.45
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Planeswalker
1 cardsCreature
13 cardsEnchantment
6 cardsArtifact
15 cardsSorcery
12 cardsInstant
12 cardsLand
19 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 14 game changers — Bracket 3 allows 3
- Professor Onyx + Chain of Smog: early two-card combo, for four mana or less
- Ad Nauseam + Teferi's Protection: two-card combo, for six mana or less
- Ad Nauseam + Flare of Fortitude: two-card combo, for six mana or less
GAME CHANGERS · 14 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Professor Onyx + Chain of Smog — Bracket 4, early two-card combo, for four mana or less
- Ad Nauseam + Teferi's Protection — Bracket 3, two-card combo, for six mana or less
- Ad Nauseam + Flare of Fortitude — Bracket 3, two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land32
Nonbasic22
Basic10
Plains7
Swamp7
Artifact21
Equipment3
Human1
Infinity1
Soldier1
Stone1
Creature15
Human6
Halfling3
Soldier3
Wizard2
Archer1
Archon1
Citizen1
Cleric1
Dauthi1
Demon1
Dragon1
Elemental1
Horror1
Incarnation1
Orc1
Peasant1
Ranger1
Rogue1
Outlaws1
Party4
Instant14
Sorcery12
Enchantment6
Aura2
Planeswalker1
Liliana1
Legends13
Historic29
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · two-card combo, for six mana or lessInfinite card draw
Infinite card drawInfinite draw triggersNear-infinite damageNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Bracket 4 · early two-card combo, for four mana or lessInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite magecraft triggers
Bracket 3 · two-card combo, for six mana or lessInfinite card draw