MetaMox
COMMANDER · DECK

Lotsa ways to Win

Bracket 3 · Upgraded
@Swizard
DECK $
$466.54
MYTHIC
17
RARE
55
UNCOMMON
8
COMMON
23
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

22 cards

Enchantment

17 cards

Artifact

7 cards

Sorcery

12 cards

Instant

4 cards

Land

37 cards
NAMECOSTPRICE
MONEY CARDS·51 CARDS·$361.25
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Creature

13 cards

Enchantment

11 cards

Artifact

3 cards

Sorcery

6 cards

Instant

3 cards

Land

15 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Old Gnawbone + Revel in Riches: early arguably two-card combo, with no mana to spend
  • Bootleggers' Stash + Mechanized Production: early arguably two-card combo, with no mana to spend
  • Bootleggers' Stash + Revel in Riches: early arguably two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
004111214317435136+
COLOR
W: 38 pipsU: 16 pipsB: 10 pipsR: 5 pipsG: 26 pipsC: 142 pips
TYPES
Land37
Nonbasic37
Gate21
Creature23
Human6
Dragon3
Wizard3
Cleric2
Dryad2
Elemental2
Angel1
Beast1
Cat1
Druid1
Elk1
Frog1
Giant1
God1
Horse1
Noble1
Nymph1
Plant1
Shapeshifter1
Shrine1
Soldier1
Spirit1
Vampire1
Changeling1
Party5
Enchantment21
Aura2
Dryad2
God1
Nymph1
Shrine1
Sorcery12
Artifact7
Equipment1
Instant4
Legends11
Historic17
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendWin the game at the beginning of your next upkeep
Win the game
Bracket 3 · early arguably two-card combo, with no mana to spendWin the game at the beginning of your next upkeep
Bracket 3 · early arguably two-card combo, for four mana or lessWin the game at the beginning of your next upkeep
Win the game
Bracket 3 · early arguably two-card combo, with no mana to spendWin the game at the beginning of your next upkeep
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