COMMANDER · DECK
Land Toolbox
Bracket 4 · Optimized@MisticalLion · 2025-04-08
DECK $
$836.43
MYTHIC
14
RARE
56
UNCOMMON
18
COMMON
12
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
27 cardsEnchantment
7 cardsArtifact
3 cardsSorcery
14 cardsInstant
2 cardsLand
45 cardsMONEY CARDS·70 CARDS·$659.98
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Planeswalker
1 cardsCreature
20 cardsEnchantment
5 cardsArtifact
3 cardsSorcery
6 cardsInstant
2 cardsLand
33 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- The Gitrog Monster + The Necrobloom: early two-card combo, with no mana to spend
- 3 game changers — Brackets 1 and 2 allow none
- Azusa, Lost but Seeking + Glacial Chasm + Life from the Loam: locks the table
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- The Gitrog Monster + The Necrobloom — Bracket 4, early two-card combo, with no mana to spend
- Azusa, Lost but Seeking + Glacial Chasm + Life from the Loam — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land46
Nonbasic46
Gate10
Forest4
Plains3
Swamp3
Cave2
Urza's2
Dryad1
Saga1
Creature28
Elf7
Human4
Scout4
Shaman4
Beast2
Druid2
Elemental2
Frog2
Horror2
Insect2
Monk2
Plant2
Snake2
Ape1
Centaur1
Detective1
Dryad1
Eldrazi1
Forest1
Fungus1
Knight1
Noble1
Ranger1
Satyr1
Treefolk1
Warrior1
Zombie1
Party1
Sorcery15
Enchantment10
Case1
Centaur1
Insect1
Monk1
Saga1
Urza's1
Artifact3
Vehicle1
Instant2
Planeswalker1
Wrenn1
Legends15
Historic19
LAND PROBABILITY
45 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 48.2%
TURN 524.0%
TURN 642.5%
TURN 759.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS14 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite self-millNear-infinite self-discard triggers
Infinite creature tokensInfinite creature ETBInfinite Forest tokensInfinite landfall triggersInfinite green mana
Infinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Man-Land that Enters Untapped
Infinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Card that Earthbends
Infinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Card that Earthbends
Infinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Man-Land that Enters Untapped
Infinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Card that Earthbends
Infinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Man-Land that Enters Untapped
Infinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Card that Earthbends
Infinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Man-Land that Enters Untapped
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite creature tokensInfinite creature ETBInfinite Forest tokensInfinite landfall triggersInfinite green mana
Win the game
Infinite creature tokensInfinite creature ETBInfinite Forest tokensInfinite landfall triggersInfinite green mana