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COMMANDER · DECK

Thrassios and Vial Smasher powered down

Bracket 3 · Upgraded
@JawBoy
ONLY 80 CARDSNO COMMANDER
DECK $
$137.48
MYTHIC
8
RARE
26
UNCOMMON
27
COMMON
19
MAIN80 CARDS

Planeswalker

4 cards

Creature

19 cards

Enchantment

8 cards

Artifact

6 cards

Sorcery

12 cards

Instant

11 cards

Land

20 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Curiosity + Niv-Mizzet, Parun: early arguably two-card combo, with no mana to spend
  • Niv-Mizzet, the Firemind + Curiosity: early arguably two-card combo, with no mana to spend
  • Niv-Mizzet, Parun + Keen Sense: early arguably two-card combo, with no mana to spend
  • and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
CURVE
0051192938410596+
COLOR
U: 22 pipsB: 18 pipsR: 39 pipsG: 15 pipsC: 124 pips
TYPES
Land20
Nonbasic20
Gate2
Creature19
Human6
Elemental3
Wizard3
Dragon2
Druid2
Goblin2
Merfolk2
Shaman2
Adventure1
Archer1
Berserker1
Cleric1
Dwarf1
Elf1
God1
Golem1
Noble1
Rogue1
Scout1
Snake1
Outlaws1
Party5
Sorcery13
Adventure1
Arcane1
Elemental1
Snake1
Instant11
Adventure1
Enchantment10
Aura2
Class2
Adventure1
God1
Artifact7
Equipment2
Golem1
Planeswalker4
Chandra3
Liliana1
Legends12
Historic19
LAND PROBABILITY
20 LANDS · 80 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 433.7%
TURN 567.0%
TURN 686.6%
TURN 795.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite card drawNear-infinite damage
Group
Color
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