COMMANDER · DECK
samut elf ball
Bracket 3 · Upgraded2020-06-11
DECK $
$2,096.15
MYTHIC
7
RARE
51
UNCOMMON
20
COMMON
28
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
4 cardsCreature
39 cardsEnchantment
3 cardsArtifact
4 cardsSorcery
4 cardsInstant
8 cardsLand
28 cardsMAYBE6 CARDS
Creature
1 cardInstant
1 cardLand
4 cardsMONEY CARDS·61 CARDS·$1,663.28
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Planeswalker
4 cardsCreature
23 cardsEnchantment
3 cardsArtifact
3 cardsSorcery
3 cardsInstant
7 cardsLand
18 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Umbral Mantle + Priest of Titania: arguably two-card combo, for six mana or less, pieces included
- Umbral Mantle + Gyre Sage: arguably two-card combo, for six mana or less, pieces included
- Umbral Mantle + Elvish Archdruid: arguably two-card combo, for six mana or less, pieces included
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Umbral Mantle + Priest of Titania — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Umbral Mantle + Gyre Sage — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Umbral Mantle + Elvish Archdruid — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Umbral Mantle + Llanowar Tribe — Bracket 2, arguably two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
30 cards not in the pool
NOT IN THE POOL · 30
CURVE
COLOR
TYPES
Creature40
Elf33
Druid22
Shaman5
Scout3
Beast2
Elemental2
Human2
Berserker1
Insect1
Ranger1
Warrior1
Party1
Land37
Nonbasic25
Basic12
Forest11
Plains3
Mountain2
Instant8
Artifact4
Equipment1
Enchantment4
Planeswalker4
Freyalise1
Huatli1
Vivien1
Xenagos1
Sorcery4
Legends13
Historic17
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinitely large creature until end of turnInfinite green manaInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite +1/+1 counters on creatures you control
Infinitely large creature until end of turnInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite +1/+1 counters on creatures you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinitely large creature until end of turn
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinitely large creature until end of turn
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