COMMANDER · DECK
Scarab_new
Bracket 3 · Upgraded@jere
NO COMMANDER
DECK $
$464.16
MYTHIC
13
RARE
32
UNCOMMON
19
COMMON
36
MAIN100 CARDS
Creature
27 cardsEnchantment
6 cardsArtifact
13 cardsSorcery
6 cardsInstant
12 cardsLand
10 cardsMONEY CARDS·56 CARDS·$359.06
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Creature
21 cardsEnchantment
6 cardsArtifact
10 cardsSorcery
5 cardsInstant
9 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Bloodchief Ascension + Mindcrank: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land37
Nonbasic9
Basic28
Island19
Swamp11
Bat1
God1
Creature27
Human5
Rogue3
Shapeshifter3
Avatar2
Demon2
God2
Horror2
Phyrexian2
Sphinx2
Archon1
Assassin1
Bat1
Bird1
Eldrazi1
Elemental1
Faerie1
Golem1
Incarnation1
Kraken1
Noble1
Shaman1
Vedalken1
Wizard1
Wurm1
Zombie1
Outlaws4
Party4
Artifact16
Bird1
Equipment1
Golem1
Phyrexian1
Shapeshifter1
Instant12
Enchantment6
Aura1
Sorcery6
Legends5
Historic20
LAND PROBABILITY
36 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.7%
TURN 541.5%
TURN 664.0%
TURN 780.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Near-infinite lifegainNear-infinite lifeloss
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss