MetaMox
COMMANDER · DECK

The True Dragon King

Bracket 3 · Upgraded
2016-04-30
ONLY 99 CARDSNO COMMANDER
DECK $
$7,210.77
MYTHIC
22
RARE
62
UNCOMMON
10
COMMON
6
POTENTIAL COMMANDERS1 OPTION

Creature

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

26 cards

Enchantment

10 cards

Artifact

9 cards

Sorcery

5 cards

Instant

9 cards

Land

38 cards
NAMECOSTPRICE
SIDEBOARD1 CARD

Creature

1 card
MONEY CARDS·68 CARDS·$5,756.79
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Planeswalker

2 cards

Creature

11 cards

Enchantment

4 cards

Artifact

7 cards

Sorcery

2 cards

Instant

6 cards

Land

36 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
  • Sword of Feast and Famine + Aggravated Assault: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Not cEDH
  • 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 41 cards not in the pool
NOT IN THE POOL · 41
NAMECOSTTYPEPRICE
CURVE
00519210364105216+
COLOR
W: 13 pipsU: 18 pipsB: 14 pipsR: 37 pipsG: 17 pipsC: 170 pips
TYPES
Land38
Nonbasic38
Forest8
Island8
Mountain8
Plains8
Swamp8
Creature26
Dragon24
Elder4
Phyrexian2
Wizard2
Angel1
Human1
Knight1
Skeleton1
Party2
Artifact11
Equipment4
Dragon2
Phyrexian1
Enchantment10
Instant9
Sorcery5
Planeswalker2
Domri1
Sarkhan1
Legends14
Historic25
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite combat phases
Infinite combat damageInfinite combat phasesInfinite green manaInfinite mana creatures you control can produceInfinite red manaInfinite untap of creatures you control
Group
Color
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