COMMANDER · DECK
You And What Army 4
Bracket 4 · Optimized2016-03-20
ONLY 99 CARDSNO COMMANDER
DECK $
$305.81
MYTHIC
4
RARE
15
UNCOMMON
26
COMMON
55
MAIN99 CARDS
Creature
19 cardsEnchantment
6 cardsArtifact
15 cardsSorcery
11 cardsInstant
11 cardsLand
5 cardsSIDEBOARD1 CARD
Creature
1 cardMONEY CARDS·34 CARDS·$230.59
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Creature
9 cardsEnchantment
2 cardsArtifact
13 cardsSorcery
5 cardsInstant
3 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- March of the Machines + Mycosynth Lattice: mass land denial
- Illusionist's Bracers + Aphetto Alchemist: early arguably two-card combo, for four mana or less, pieces included
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- March of the Machines + Mycosynth Lattice — Bracket 4, mass land denial
- Illusionist's Bracers + Aphetto Alchemist — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
54 cards not in the pool
NOT IN THE POOL · 54
CURVE
COLOR
TYPES
Land37
Nonbasic4
Basic33
Island33
Artifact24
Equipment3
Construct2
Myr2
Vedalken2
Artificer1
Book1
Golem1
Scarecrow1
Thopter1
Unicorn1
Wizard1
Creature19
Vedalken5
Wizard5
Artificer4
Human3
Construct2
Elemental2
Myr2
Golem1
Illusion1
Minion1
Scarecrow1
Thopter1
Unicorn1
Zombie1
Party5
Instant11
Sorcery11
Enchantment6
Aura3
Legends1
Historic25
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS15 COMBOS
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Infinite blue manaInfinite mana permanents you control can produce
Infinite colored mana
Bracket 4 · mass land denialDestroy all landsDestroy all noncreature permanents with mana value 0Destroy all lands that enter the battlefieldDestroy all noncreature permanents with mana value 0 upon enteringLockMass Land Denial
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Infinite mana permanents you control can produce
Infinite colored mana
Infinite colored manaInfinite mana artifacts you control can produceInfinite untap of artifacts you control
Infinite colored mana
Infinite blue manaInfinite mana permanents you control can produce
Infinite colored manaInfinite mana artifacts you control can produceInfinite untap of artifacts you control
Infinite colored manaInfinite mana artifacts you control can produceInfinite untap of artifacts you control
Infinite colored mana that can only be spent to cast artifact spellsInfinite colored mana that can only be spent to activate abilities
Infinite colored mana that can only be spent to activate abilitiesInfinite colored mana that can only be spent to cast artifact spellsInfinite colorless mana that can only be spent to activate abilitiesInfinite colorless mana that can only be spent to cast artifact spells
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite mana artifacts you control can produceInfinite mana creatures you control can produceInfinite untap of artifacts you controlInfinite untap of creatures you control
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