COMMANDER · DECK
Rashmi Fun Time
Bracket 4 · Optimized2020-07-03
DECK $
$657.51
MYTHIC
7
RARE
44
UNCOMMON
16
COMMON
33
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
10 cardsEnchantment
7 cardsArtifact
6 cardsSorcery
14 cardsInstant
25 cardsLand
28 cardsMONEY CARDS·57 CARDS·$514.76
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Planeswalker
1 cardCreature
5 cardsEnchantment
7 cardsArtifact
3 cardsSorcery
11 cardsInstant
13 cardsLand
17 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Narset's Reversal + Isochron Scepter: infinite extra turns
- God-Eternal Kefnet + Isochron Scepter + Brainstorm + Time Warp: infinite extra turns
- God-Eternal Kefnet + Scroll Rack + Time Warp: infinite extra turns
- and 4 more combos that bear on the bracket, listed below
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 7
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- God-Eternal Kefnet + Isochron Scepter + Brainstorm + Time Warp — Bracket 4, infinite extra turns
- God-Eternal Kefnet + Scroll Rack + Time Warp — Bracket 4, infinite extra turns
- Time Warp + Seasons Past + Mystical Tutor — Bracket 4, infinite extra turns
- Isochron Scepter + Noxious Revival + Time Warp — Bracket 4, infinite extra turns
- Mystic Sanctuary + Capsize + Time Warp — Bracket 4, infinite extra turns
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
6 banned cards
BANNED · 6
CEDH
Not cEDH
- 5 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 21 cards not in the pool
BANNED · 3
NOT IN THE POOL · 21
CURVE
COLOR
TYPES
Land36
Nonbasic26
Basic10
Island8
Forest7
Desert1
Instant25
Sorcery14
Arcane1
Creature11
Wizard3
Human2
Spirit2
Beast1
Dinosaur1
Drake1
Druid1
Elder1
Elf1
Fish1
God1
Horse1
Merfolk1
Zombie1
Party3
Enchantment8
Fish1
Horse1
Artifact6
Planeswalker1
Jace1
Legends5
Historic11
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Infinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
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