COMMANDER · DECK
draw life
Bracket 4 · Optimized@rocchio92 · 2025-05-08
112 CARDS (LIMIT 100)
DECK $
$1,570.62
MYTHIC
16
RARE
66
UNCOMMON
17
COMMON
13
COMMAND1 CARD
Creature
1 cardsMAIN111 CARDS
Planeswalker
2 cardsCreature
34 cardsEnchantment
13 cardsArtifact
12 cardsInstant
18 cardsLand
32 cardsMONEY CARDS·78 CARDS·$1,247.44
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Planeswalker
1 cardsCreature
19 cardsEnchantment
10 cardsArtifact
11 cardsInstant
13 cardsLand
24 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 9 game changers — Bracket 3 allows 3
- The Archimandrite + Illusions of Grandeur: early two-card combo, for four mana or less
GAME CHANGERS · 9 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- The Archimandrite + Illusions of Grandeur — Bracket 4, early two-card combo, for four mana or less
CURVE
COLOR
TYPES
Creature35
Human19
Monk14
Advisor7
Shapeshifter4
Artificer2
Cleric2
Djinn2
Wizard2
Bird1
Cat1
Dwarf1
Fox1
Frog1
Glimmer1
Golem1
Orc1
Rebel1
Rhino1
Sphinx1
Spirit1
Changeling4
Party4
Land32
Nonbasic30
Basic2
Island4
Plains4
Mountain3
Instant18
Enchantment15
Aura1
Cat1
Class1
Fox1
Glimmer1
Monk1
Artifact13
Book2
Equipment2
Golem1
Planeswalker2
Ajani1
Narset1
Legends18
Historic27
LAND PROBABILITY
32 LANDS · 111 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 426.4%
TURN 557.1%
TURN 678.8%
TURN 790.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Bracket 4 · early two-card combo, for four mana or lessTarget opponent loses the game