MetaMox
COMMANDER · DECK

draw life

Bracket 4 · Optimized
@rocchio92 · 2025-05-08
The Archimandrite
112 CARDS (LIMIT 100)
DECK $
$1,570.62
MYTHIC
16
RARE
66
UNCOMMON
17
COMMON
13
COMMAND1 CARD

Creature

1 cards
MAIN111 CARDS

Planeswalker

2 cards

Creature

34 cards
NAMECOSTPRICE

Enchantment

13 cards

Artifact

12 cards

Instant

18 cards

Land

32 cards
NAMECOSTPRICE
MONEY CARDS·78 CARDS·$1,247.44
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Planeswalker

1 cards

Creature

19 cards

Enchantment

10 cards

Artifact

11 cards

Instant

13 cards

Land

24 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 9 game changers — Bracket 3 allows 3
  • The Archimandrite + Illusions of Grandeur: early two-card combo, for four mana or less
CURVE
101011422632145526+
COLOR
W: 55 pipsU: 36 pipsR: 14 pipsC: 132 pips
TYPES
Creature35
Human19
Monk14
Advisor7
Shapeshifter4
Artificer2
Cleric2
Djinn2
Wizard2
Bird1
Cat1
Dwarf1
Fox1
Frog1
Glimmer1
Golem1
Orc1
Rebel1
Rhino1
Sphinx1
Spirit1
Changeling4
Party4
Land32
Nonbasic30
Basic2
Island4
Plains4
Mountain3
Instant18
Enchantment15
Aura1
Cat1
Class1
Fox1
Glimmer1
Monk1
Artifact13
Book2
Equipment2
Golem1
Planeswalker2
Ajani1
Narset1
Legends18
Historic27
LAND PROBABILITY
32 LANDS · 111 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 426.4%
TURN 557.1%
TURN 678.8%
TURN 790.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Bracket 4 · early two-card combo, for four mana or lessTarget opponent loses the game
Group
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