MetaMox
COMMANDER · DECK

Everybody Loves Hypnotoad

No bracket · Banned
2020-05-24
The Gitrog Monster
BANNED: 1 CARD
DECK $
$8,040.11
MYTHIC
12
RARE
53
UNCOMMON
19
COMMON
15
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

26 cards

Enchantment

5 cards

Artifact

8 cards

Sorcery

12 cards

Instant

9 cards

Land

38 cards
NAMECOSTPRICE
MONEY CARDS·77 CARDS·$6,425.92
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Planeswalker

1 cards

Creature

21 cards

Enchantment

4 cards

Artifact

8 cards

Sorcery

8 cards

Instant

8 cards

Land

27 cards
BRACKETCOMMANDER BRACKETS
No bracket · Banned
  • 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 14
CURVE
20131172123945536+
COLOR
B: 31.5 pipsG: 35.5 pipsC: 104 pips
TYPES
Land38
Nonbasic34
Basic4
Forest4
Swamp4
Desert1
Creature27
Shaman7
Elf6
Human4
Imp3
Snake3
Zombie3
Eldrazi2
Berserker1
Bird1
Centaur1
Cleric1
Demon1
Dog1
Frog1
Horror1
Merfolk1
Monk1
Nightmare1
Ooze1
Phyrexian1
Plant1
Skeleton1
Troll1
Vampire1
Warrior1
Wizard1
Party3
Sorcery12
Instant9
Artifact8
Equipment2
Enchantment5
Planeswalker1
Nissa1
Legends11
Historic19
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS14 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 4 · early two-card combo, with no mana to spendInfinite self-millNear-infinitely large creature until end of turnNear-infinite self-discard triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite self-millNear-infinite self-discard triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite self-millNear-infinitely large creature until end of turnNear-infinite self-discard triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite self-millNear-infinite black manaNear-infinite self-discard triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite self-millNear-infinite self-discard triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
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