COMMANDER · DECK
Freyalise Llanowars Fury Tuk 350
Bracket 3 · Upgraded2015-03-14
ONLY 99 CARDSNO COMMANDER
DECK $
$234.65
MYTHIC
6
RARE
41
UNCOMMON
12
COMMON
41
POTENTIAL COMMANDERS10 OPTIONS
Freyalise, Llanowar's Fury·Baru, Fist of Krosa·Ezuri, Renegade Leader·Kamahl, Fist of Krosa·Kaysa·Nylea, God of the Hunt·Patron of the Orochi·Polukranos, World Eater·Seton, Krosan Protector·Yeva, Nature's Herald
Planeswalker
1 cardsCreature
9 cardsMAIN99 CARDS
Creature
45 cardsEnchantment
1 cardsArtifact
4 cardsSorcery
5 cardsInstant
6 cardsLand
4 cardsSIDEBOARD1 CARD
Planeswalker
1 cardsMONEY CARDS·33 CARDS·$170.15
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Planeswalker
1 cardsCreature
19 cardsEnchantment
1 cardsArtifact
4 cardsSorcery
3 cardsInstant
4 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Umbral Mantle + Priest of Titania: early arguably two-card combo, with no mana to spend
- Sword of the Paruns + Priest of Titania: early arguably two-card combo, with no mana to spend
- Umbral Mantle + Gyre Sage: early arguably two-card combo, with no mana to spend
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Umbral Mantle + Priest of Titania — Bracket 3, early arguably two-card combo, with no mana to spend
- Sword of the Paruns + Priest of Titania — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Gyre Sage — Bracket 3, early arguably two-card combo, with no mana to spend
- Sword of the Paruns + Gyre Sage — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Elvish Archdruid — Bracket 3, early arguably two-card combo, with no mana to spend
- Sword of the Paruns + Elvish Archdruid — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature45
Druid22
Elf16
Hydra11
Human7
Elemental3
Shaman3
Warrior2
Bear1
Beast1
Centaur1
Giant1
God1
Insect1
Plant1
Satyr1
Shapeshifter1
Snake1
Spirit1
Changeling1
Party2
Land38
Nonbasic3
Basic35
Forest35
Instant6
Sorcery5
Artifact4
Equipment2
Enchantment2
God1
Legends10
Historic14
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce