MetaMox
COMMANDER · DECK
2015-06-14
107 CARDS (LIMIT 100)NO COMMANDER
DECK $
$7,127.82
MYTHIC
12
RARE
53
UNCOMMON
24
COMMON
18
POTENTIAL COMMANDERS1 OPTION

Creature

1 cards
MAIN107 CARDS

Planeswalker

1 cards

Creature

14 cards

Enchantment

15 cards

Artifact

20 cards

Sorcery

10 cards

Instant

10 cards

Land

28 cards
SIDEBOARD1 CARD

Creature

1 cards
MONEY CARDS·61 CARDS·$5,688.27
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Planeswalker

1 cards

Creature

6 cards

Enchantment

10 cards

Artifact

14 cards

Sorcery

6 cards

Instant

5 cards

Land

19 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 6 game changers — Bracket 3 allows 3
  • 2 mass land denial cards — only Bracket 4 allows it
  • Enchanted Evening + Aura Thief: mass land denial
  • Rings of Brighthearth + Basalt Monolith: early two-card combo, for four mana or less
  • Power Artifact + Grim Monolith: early arguably two-card combo, with no mana to spend
  • and 2 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 2
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
106115215314495106+
COLOR
W: 22 pipsU: 54 pipsC: 174 pips
TYPES
Land37
Nonbasic26
Basic11
Plains11
Island5
Artifact26
Shapeshifter2
Artificer1
Equipment1
Golem1
Phyrexian1
Vedalken1
Enchantment15
Aura2
Creature14
Human3
Shapeshifter3
Artificer2
Cleric2
Sphinx2
Vedalken2
Avatar1
Giant1
Golem1
Illusion1
Nomad1
Phyrexian1
Wizard1
Party3
Instant10
Sorcery10
Planeswalker1
Tezzeret1
Legends7
Historic32
LAND PROBABILITY
37 LANDS · 107 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.4%
TURN 544.4%
TURN 667.0%
TURN 782.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colorless mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colorless mana
Bracket 4 · mass land denialGain control of all permanentsMass Land Denial
Bracket 4 · early two-card combo, for four mana or lessInfinite colorless mana
Bracket 3 · locks the tableYou control one opponent on each of their turnsLock
Group
Color
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