COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
15 cardsEnchantment
9 cardsArtifact
10 cardsSorcery
11 cardsInstant
21 cardsLand
23 cardsMAYBE13 CARDS
Creature
3 cardsEnchantment
4 cardsSorcery
3 cardsInstant
3 cardsMONEY CARDS·59 CARDS·$510.78
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Creature
7 cardsEnchantment
13 cardsArtifact
4 cardsSorcery
11 cardsInstant
17 cardsLand
7 cardsCURVE
COLOR
TYPES
Land33
Nonbasic20
Basic13
Plains9
Mountain6
Swamp6
Desert1
Instant22
Adventure1
Knight1
Shapeshifter1
Zombie1
Creature16
Human7
Knight6
Assassin2
Monk2
Vampire2
Zombie2
Adventure1
Aetherborn1
Azra1
Cleric1
Fox1
Goblin1
Incarnation1
Lamia1
Nomad1
Rogue1
Shaman1
Snake1
Outlaws3
Party2
Enchantment11
Fox1
Lamia1
Monk1
Snake1
Sorcery11
Artifact10
Equipment3
Legends7
Historic17
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Prevent all damage that would be dealt to youLock
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens
Near-infinite damage to all players
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens