MetaMox
COMMANDER · DECK

Titania EDH

Bracket 3 · Upgraded
2020-07-20
DECK $
$715.56
MYTHIC
9
RARE
44
UNCOMMON
15
COMMON
32
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

21 cards

Enchantment

10 cards

Artifact

4 cards

Sorcery

14 cards

Instant

9 cards

Land

19 cards
MONEY CARDS·53 CARDS·$565.00
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Planeswalker

2 cards

Creature

13 cards

Enchantment

8 cards

Artifact

3 cards

Sorcery

10 cards

Instant

6 cards

Land

11 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 3 game changers — Brackets 1 and 2 allow none
  • Glacial Chasm + Zuran Orb + Crucible of Worlds: locks the table
  • Glacial Chasm + Zuran Orb + Ramunap Excavator: locks the table
  • Glacial Chasm + Crucible of Worlds + Exploration: locks the table
  • and 8 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 11
CURVE
1081122203745576+
COLOR
G: 72 pipsC: 121 pips
TYPES
Land39
Nonbasic18
Basic21
Forest21
Desert1
Creature22
Elf5
Human4
Shaman4
Beast3
Druid2
Elemental2
Snake2
Cat1
Centaur1
Cleric1
Dinosaur1
Eldrazi1
Merfolk1
Monk1
Ooze1
Scout1
Warrior1
Wizard1
Party3
Sorcery14
Enchantment11
Aura1
Centaur1
Instant9
Artifact4
Planeswalker2
Nissa1
Ugin1
Legends5
Historic9
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Group
Color
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