COMMANDER · DECK
Karador
Bracket 4 · Optimized2020-10-14
DECK $
$3,754.14
MYTHIC
21
RARE
46
UNCOMMON
22
COMMON
11
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
29 cardsEnchantment
8 cardsArtifact
6 cardsSorcery
15 cardsInstant
8 cardsLand
33 cardsMONEY CARDS·71 CARDS·$2,993.05
Sign in to save your threshold.
Creature
15 cardsEnchantment
7 cardsArtifact
6 cardsSorcery
11 cardsInstant
7 cardsLand
25 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 9 game changers — Bracket 3 allows 3
- Devoted Druid + Vizier of Remedies: early arguably two-card combo, for four mana or less, pieces included
- Vizier of Remedies + Woodfall Primus + Viscera Seer: locks the table
- Vizier of Remedies + Woodfall Primus + Carrion Feeder: locks the table
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 9 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Devoted Druid + Vizier of Remedies — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Vizier of Remedies + Woodfall Primus + Viscera Seer — Bracket 3, locks the table
- Vizier of Remedies + Woodfall Primus + Carrion Feeder — Bracket 3, locks the table
- Vizier of Remedies + Woodfall Primus + Altar of Dementia — Bracket 3, locks the table
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
10 banned cards
BANNED · 10
CEDH
Not cEDH
- 9 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
4 banned cards, 36 cards not in the pool
BANNED · 4
NOT IN THE POOL · 36
CURVE
COLOR
TYPES
Land33
Nonbasic30
Basic3
Forest6
Plains5
Swamp5
Creature30
Druid6
Elf6
Human6
Cleric3
Angel2
Giant2
Monk2
Shaman2
Snake2
Spirit2
Zombie2
Archon1
Beast1
Centaur1
Construct1
Elemental1
Horror1
Minion1
Ooze1
Phyrexian1
Praetor1
Scout1
Skeleton1
Soldier1
Treefolk1
Vampire1
Warrior1
Wizard1
Party5
Sorcery15
Enchantment8
Aura3
Instant8
Artifact7
Construct1
Legends8
Historic15
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS25 COMBOS
Infinite death triggersInfinite ETBInfinite LTBInfinite millInfinite sacrifice triggers
Infinite damageInfinite death triggersInfinite creature ETBInfinite creature LTB
Infinite death triggersInfinite creature ETBInfinite creature LTB
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite green mana
Infinite death triggersInfinite ETBInfinite LTBInfinite scry 1
Infinite death triggersInfinite ETBInfinite LTBInfinite millInfinite self-mill
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite scry 1
Infinite death triggersInfinite ETBInfinite LTBInfinite millInfinite sacrifice triggersInfinite self-mill
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite millInfinite self-mill
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite scry 1
Infinite +1/+1 counters on a creatureInfinite death triggersInfinite ETBInfinite LTB
Infinite +1/+1 counters on a creatureInfinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggers
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite +1/+1 counters on a creature
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite scry 1
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite millInfinite self-mill
Bracket 3 · locks the tableDestroy any number of noncreature permanentsInfinite ETBInfinite LTBInfinite death triggersInfinite millInfinite sacrifice triggersInfinite self-millLock
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite +1/+1 counters on a creature
Bracket 3 · locks the tableInfinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggersInfinite scry 1LockDestroy any number of noncreature permanents
Bracket 3 · locks the tableDestroy any number of noncreature permanentsInfinite +1/+1 counters on a creatureInfinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggersLock
Infinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite scry 1
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite millInfinite self-mill
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite scry 1Infinite recursion of creature cards with power 2 or less
Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite millInfinite creature sacrifice triggersInfinite self-millInfinite recursion of creature cards with power 2 or less
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite +1/+1 counters on a creatureInfinite recursion of creature cards with power 2 or less
Comments · 0
No comments yet.