MetaMox
COMMANDER · DECK

Golos's Land Value Engine

No bracket · Banned
2020-11-28
Golos, Tireless Pilgrim
BANNED: 1 CARD
DECK $
$1,066.28
MYTHIC
26
RARE
84
UNCOMMON
11
COMMON
17
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

26 cards
NAMECOSTPRICE

Enchantment

5 cards

Artifact

3 cards

Sorcery

16 cards

Instant

4 cards

Land

41 cards
NAMECOSTPRICE
MONEY CARDS·90 CARDS·$840.90
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Planeswalker

1 card

Creature

22 cards

Enchantment

7 cards

Artifact

6 cards

Sorcery

10 cards

Instant

6 cards

Land

38 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
No bracket · Banned
  • 1 banned card — the list isn’t Commander-legal, so it has no bracket See legality ↓
CURVE
00418213310412596+
COLOR
W: 10 pipsU: 11 pipsB: 9 pipsR: 7 pipsG: 59 pipsC: 119 pips
TYPES
Land43
Nonbasic34
Basic9
Forest11
Swamp8
Island7
Mountain6
Plains6
Desert1
Creature27
Elemental9
Human3
Snake3
Avatar2
Elf2
Horror2
Scout2
Shaman2
Beast1
Centaur1
Cleric1
Demon1
Druid1
Dryad1
Elder1
Frog1
Giant1
Hydra1
Merfolk1
Monk1
Nymph1
Serpent1
Soldier1
Warrior1
Party2
Sorcery17
Enchantment7
Centaur1
Dryad1
Nymph1
Saga1
Artifact4
Scout1
Instant4
Planeswalker2
Nissa1
Windgrace1
Legends19
Historic23
LAND PROBABILITY
43 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 49.7%
TURN 527.3%
TURN 647.0%
TURN 764.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS15 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Group
Color
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