MetaMox
COMMANDER · DECK

Copy of - Golos, land combo

No bracket · Banned
2020-06-06
Golos, Tireless Pilgrim
BANNED: 1 CARD
DECK $
$1,092.84
MYTHIC
12
RARE
51
UNCOMMON
12
COMMON
25
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards
NAMECOSTPRICE

Creature

20 cards

Enchantment

2 cards

Artifact

10 cards

Sorcery

12 cards

Instant

9 cards

Land

45 cards
NAMECOSTPRICE
MONEY CARDS·72 CARDS·$866.33
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Creature

15 cards

Enchantment

2 cards

Artifact

8 cards

Sorcery

8 cards

Instant

9 cards

Land

30 cards
BRACKETCOMMANDER BRACKETS
No bracket · Banned
  • 1 banned card — the list isn’t Commander-legal, so it has no bracket
CURVE
10101821131146576+
COLOR
W: 10 pipsU: 9 pipsB: 11 pipsR: 4 pipsG: 36 pipsC: 110 pips
TYPES
Land45
Nonbasic40
Basic5
Gate10
Forest5
Island5
Mountain5
Plains5
Swamp5
Creature21
Elemental4
Elf4
Shaman3
Druid2
Horror2
Human2
Merfolk2
Scout2
Snake2
Spirit2
Ally1
Avatar1
Cleric1
Eldrazi1
Frog1
Hydra1
Monk1
Rhino1
Soldier1
Vampire1
Warrior1
Party2
Sorcery12
Arcane1
Artifact11
Scout1
Instant9
Enchantment2
Planeswalker1
Windgrace1
Legends11
Historic21
LAND PROBABILITY
45 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 48.2%
TURN 524.0%
TURN 642.5%
TURN 759.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Win the game
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