COMMANDER · DECK
Thought cycle
Bracket 3 · Upgraded2020-08-03
DECK $
$579.47
MYTHIC
5
RARE
44
UNCOMMON
25
COMMON
26
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
15 cardsEnchantment
14 cardsArtifact
15 cardsSorcery
11 cardsInstant
7 cardsLand
23 cardsMONEY CARDS·59 CARDS·$449.06
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Creature
11 cardsEnchantment
13 cardsArtifact
12 cardsSorcery
9 cardsInstant
5 cardsLand
9 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 37 cards not in the pool
BANNED · 2
NOT IN THE POOL · 37
CURVE
COLOR
TYPES
Land35
Nonbasic20
Basic15
Island9
Swamp9
Mountain8
Artifact16
Book2
Horror1
Phyrexian1
Creature16
Wizard5
Horror3
Goblin2
Human2
Phyrexian2
Zombie2
Demon1
Dragon1
God1
Hag1
Praetor1
Shaman1
Sphinx1
Spirit1
Squid1
Party5
Enchantment16
Aura1
Demon1
Hag1
Sorcery11
Instant7
Planeswalker2
Nixilis2
Legends12
Historic28
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite card drawInfinite draw triggers
Infinite mill
Infinite card drawInfinite draw triggersNear-infinite damage
Target opponent loses the game
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Near-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Near-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Target player loses the game
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