COMMANDER · DECK
2020-05-18
DECK $
$1,147.99
MYTHIC
3
RARE
35
UNCOMMON
21
COMMON
41
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
7 cardsArtifact
15 cardsSorcery
20 cardsInstant
27 cardsLand
20 cardsMONEY CARDS·62 CARDS·$907.18
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Planeswalker
1 cardsCreature
6 cardsArtifact
11 cardsSorcery
12 cardsInstant
18 cardsLand
14 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 9 game changers — Bracket 3 allows 3
- Narset's Reversal + Isochron Scepter: infinite extra turns
- Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less
- Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 9 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
- Tainted Pact + Laboratory Maniac — Bracket 3, early arguably two-card combo, for four mana or less
- Demonic Consultation + Laboratory Maniac — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land29
Nonbasic17
Basic12
Island6
Mountain6
Swamp6
Instant27
Sorcery20
Artifact15
Creature8
Wizard6
Human5
Goblin1
Merfolk1
Shaman1
Zombie1
Party6
Planeswalker1
Narset1
Legends4
Historic18
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Infinite card drawInfinite draw triggersNear-infinite damageNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Bracket 3 · early arguably two-card combo, for four mana or lessExile your libraryWin the game
Bracket 3 · early arguably two-card combo, for four mana or lessWin the game
+ 82 CARDS NOT IN PRECON
+ Ad Nauseam+ Aetherflux Reservoir+ Ancient Tomb+ Anticipate+ Arcane Signet+ Baral, Chief of Compliance+ Blood Crypt+ Bloodstained Mire+ Bolas's Citadel+ Brainstorm+ Cabal Ritual+ Careful Study+ Cathartic Reunion+ Chromatic Lantern+ City of Brass+ Counterspell+ Cyclonic Rift+ Dark Ritual+ Demonic Consultation+ Demonic Tutor+ Dimir Signet+ Doublecast+ Dragonskull Summit+ Dramatic Reversal+ Drowned Catacomb+ Faithless Looting+ Flooded Strand+ Flusterstorm+ Force of Will+ Frantic Search+ Gilded Lotus+ Gitaxian Probe+ Goblin Electromancer+ Helm of Awakening+ Impulse+ Isochron Scepter+ Izzet Charm+ Izzet Signet+ Laboratory Maniac+ Lim-Dûl's Vault+ Mana Confluence+ Merchant Scroll+ Morphic Pool+ Muddle the Mixture+ Mystical Dispute+ Mystical Tutor+ Narset, Parter of Veils+ Narset's Reversal+ Negate+ Night's Whisper+ Nightscape Familiar+ Opt+ Past in Flames+ Personal Tutor+ Plunge into Darkness+ Polluted Delta+ Ponder+ Portent+ Preordain+ Prismatic Vista+ Pyretic Ritual+ Rakdos Signet+ Seething Song+ Sensei's Divining Top+ Sentinel Tower+ Serum Visions+ Sleight of Hand+ Spellseeker+ Steam Vents+ Sulfur Falls+ Tainted Pact+ Telling Time+ Tendrils of Agony+ Thassa's Oracle+ Thought Scour+ Tormenting Voice+ Toxic Deluge+ Watery Grave+ Windfall+ Wooded Foothills+ Yawgmoth's Will+ Young Pyromancer
- 74 PRECON CARDS NOT IN DECK
- Apprentice Necromancer- Arcanis the Omnipotent- Archaeomancer- Azami, Lady of Scrolls- Bloodline Necromancer- Body Double- Cauldron Dance- Chaos Warp- Clone Legion- Comet Storm- Corpse Augur- Crosis's Charm- Crumbling Necropolis- Curse of Disturbance- Curse of Opulence- Curse of Verbosity- Darksteel Ingot- Decree of Pain- Dimir Aqueduct- Dismal Backwater- Etherium-Horn Sorcerer- Evolving Wilds- Galecaster Colossus- Go for the Throat- Grixis Panorama- Harbinger of the Tides- Havengul Lich- Inalla, Archmage Ritualist- Into the Roil- Izzet Boilerworks- Izzet Chemister- Izzet Chronarch- Jwar Isle Refuge- Kindred Dominance- Magus of the Abyss- Magus of the Mind- Mairsil, the Pretender- Marchesa, the Black Rose- Memory Plunder- Merchant of Secrets- Mercurial Chemister- Mirror of the Forebears- Mystifying Maze- Necromantic Selection- Nevinyrral's Disk- Nin, the Pain Artist- Niv-Mizzet, the Firemind- Nivix Guildmage- Opportunity- Path of Ancestry- Polymorphist's Jest- Portal Mage- Puppeteer Clique- Rakdos Carnarium- Rakdos Charm- Reality Shift- Sea Gate Oracle- Serendib Sorcerer- Shadowmage Infiltrator- Shifting Shadow- Silumgar's Command- Spelltwine- Swiftwater Cliffs- Taigam, Sidisi's Hand- Temple of the False God- Terminate- Terramorphic Expanse- Unstable Obelisk- Vela the Night-Clad- Vindictive Lich- Vivid Crag- Vivid Creek- Vivid Marsh- Worn Powerstone