MetaMox
COMMANDER · DECK

Copy of - Upping the Average - Nekusar, the Mindrazer

Bracket 3 · Upgraded
2020-10-08
Nekusar, the Mindrazer
DECK $
$468.09
MYTHIC
6
RARE
56
UNCOMMON
24
COMMON
29
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

13 cards

Enchantment

14 cards

Artifact

13 cards

Sorcery

16 cards

Instant

7 cards

Land

23 cards
MONEY CARDS·70 CARDS·$360.38
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Planeswalker

1 card
NAMECOSTPRICE

Creature

16 cards

Enchantment

13 cards

Artifact

12 cards

Sorcery

15 cards

Instant

6 cards

Land

7 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
CEDH
Not cEDH
  • 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
CURVE
105115213311495106+
COLOR
U: 36 pipsB: 24 pipsR: 20 pipsC: 151 pips
TYPES
Land35
Nonbasic20
Basic15
Island8
Swamp7
Mountain6
Sorcery16
Enchantment15
Aura1
Hag1
Artifact14
Horror1
Phyrexian1
Creature14
Wizard5
Dragon2
Horror2
Human2
Zombie2
God1
Hag1
Merfolk1
Phyrexian1
Shapeshifter1
Specter1
Vedalken1
Warrior1
Party6
Instant8
Planeswalker1
Nixilis1
Legends6
Historic20
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Infinite card drawInfinite draw triggers
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Target opponent loses the game
Near-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Near-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Target player loses the game
Group
Color
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