COMMANDER · DECK
Unicorns?
No bracket · Banned2020-06-19
BANNED: 1 CARD
DECK $
$2,779.87
MYTHIC
9
RARE
50
UNCOMMON
17
COMMON
24
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
33 cardsEnchantment
10 cardsArtifact
6 cardsSorcery
4 cardsInstant
16 cardsLand
22 cardsMONEY CARDS·68 CARDS·$2,214.38
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Creature
22 cardsEnchantment
8 cardsArtifact
5 cardsSorcery
3 cardsInstant
14 cardsLand
16 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 10 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Village Bell-Ringer + Emiel the Blessed — Bracket 4, early two-card combo, with no mana to spend
- Village Bell-Ringer + Temur Sabertooth — Bracket 3, early arguably two-card combo, with no mana to spend
- Uba Mask + Drannith Magistrate — Bracket 3, locks the table
CURVE
COLOR
TYPES
Creature34
Human9
Elf7
Druid6
Angel3
Cleric3
Bird2
Cat2
Dryad2
Ooze2
Scout2
Shaman2
Wizard2
Advisor1
Beast1
Construct1
Dinosaur1
Forest1
Kithkin1
Knight1
Monk1
Ouphe1
Soldier1
Treefolk1
Unicorn1
Warrior1
Party6
Land31
Nonbasic21
Basic10
Forest11
Plains6
Dryad1
Instant16
Enchantment11
Aura2
Human1
Artifact7
Construct1
Sorcery4
Legends6
Historic13
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you controlInfinite blinking of some creaturesInfinite green mana
Bracket 3 · locks the tablePlayers can't draw cardsLockOpponents can only cast the remaining spells in their hand
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you control