MetaMox
COMMANDER · DECK

Tuvasa, the sunlit

Bracket 4 · Optimized
2020-07-14
Tuvasa the Sunlit
DECK $
$2,179.11
MYTHIC
9
RARE
67
UNCOMMON
12
COMMON
12
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

14 cards

Enchantment

18 cards

Artifact

2 cards

Sorcery

7 cards

Instant

13 cards

Land

40 cards
NAMECOSTPRICE
MONEY CARDS·73 CARDS·$1,734.85
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Planeswalker

1 card

Creature

12 cards

Enchantment

13 cards

Artifact

2 cards

Sorcery

5 cards

Instant

11 cards

Land

29 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 10 game changers — Bracket 3 allows 3
  • Glacial Chasm + Crucible of Worlds + Exploration: locks the table
  • Glacial Chasm + Solemnity: locks the table
  • Glacial Chasm + Ramunap Excavator + Exploration: locks the table
  • and 8 more combos that bear on the bracket, listed below
CURVE
0071142193844536+
COLOR
W: 22 pipsU: 30 pipsG: 24 pipsC: 89 pips
TYPES
Land44
Nonbasic37
Basic7
Plains8
Forest7
Island7
Enchantment22
Aura2
Centaur1
Dryad1
Nymph1
Spirit1
Creature15
Human6
Cleric2
Druid2
Elf2
Merfolk2
Shaman2
Snake2
Centaur1
Dryad1
Knight1
Monk1
Nymph1
Scout1
Spirit1
Warrior1
Wizard1
Party4
Instant13
Sorcery7
Artifact2
Planeswalker1
Jace1
Legends12
Historic14
LAND PROBABILITY
44 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 48.9%
TURN 525.6%
TURN 644.8%
TURN 762.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tableCounter all spells opponents castLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Group
Color
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