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COMMANDER · DECK

Marath and The Infinite Wilderness (588) (RETIRED)

Bracket 4 · Optimized
2020-05-15
Marath, Will of the Wild
DECK $
$1,571.96
MYTHIC
11
RARE
50
UNCOMMON
14
COMMON
25
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

3 cards

Creature

12 cards

Enchantment

17 cards

Artifact

4 cards

Sorcery

14 cards

Instant

12 cards

Land

25 cards
MONEY CARDS·60 CARDS·$1,246.44
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Planeswalker

3 cards

Creature

7 cards

Enchantment

17 cards

Artifact

3 cards

Sorcery

5 cards

Instant

9 cards

Land

16 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 4 game changers — Bracket 3 allows 3
  • Marath, Will of the Wild + Cryptic Trilobite + Hardened Scales: early arguably two-card combo, for four mana or less
  • Marath, Will of the Wild + Cathars' Crusade + Cryptic Trilobite: early arguably two-card combo, for four mana or less
  • Marath, Will of the Wild + Cryptic Trilobite + Primal Vigor: early arguably two-card combo, for four mana or less
  • and 2 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
10911021831147566+
COLOR
W: 27.5 pipsR: 15 pipsG: 40.5 pipsC: 121 pips
TYPES
Land37
Nonbasic22
Basic15
Forest11
Mountain9
Plains9
Enchantment19
Class2
Aura1
God1
Sorcery14
Arcane1
Creature13
Warrior4
Elemental3
Elf3
Human2
Beast1
Druid1
Gith1
God1
Rabbit1
Shaman1
Snake1
Soldier1
Trilobite1
Warlock1
Outlaws1
Party4
Instant12
Artifact4
Equipment1
Planeswalker3
Elspeth1
Huatli1
Xenagos1
Legends12
Historic16
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite creature ETBInfinite creature LTBInfinite damageInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless mana that can only be spent to activate abilitiesInfinite creature tokensInfinite damageInfinite ETBInfinite +1/+1 counters on creatures you control
Infinite LTBInfinite ETBInfinite damage
ADDITIONAL REQUIREMENTS
Green Persist Creature
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless mana that can only be spent to activate abilitiesInfinite creature tokensInfinite ETBInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless mana that can only be spent to activate abilitiesInfinite creature tokensInfinite damageInfinite ETBInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless mana that can only be spent to activate abilitiesInfinite creature tokensInfinite damageInfinite ETBInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless mana that can only be spent to activate abilitiesInfinite creature tokensInfinite damageInfinite ETBInfinite +1/+1 counters on creatures you control
Infinite +1/+1 counters on most creatures you controlInfinite creature ETBInfinite creature LTBInfinite damageInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Group
Color
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