MetaMox
COMMANDER · DECK

Grual Lands

No bracket · Banned
2020-07-22
Radha, Heart of Keld
162 CARDS (LIMIT 100)BANNED: 1 CARD
DECK $
$2,414.35
MYTHIC
13
RARE
74
UNCOMMON
36
COMMON
38
COMMAND1 CARD

Creature

1 card
MAIN161 CARDS

Creature

33 cards
NAMECOSTPRICE

Enchantment

14 cards

Artifact

33 cards
NAMECOSTPRICE

Sorcery

8 cards

Instant

18 cards

Land

37 cards
NAMECOSTPRICE
MONEY CARDS·100 CARDS·$1,917.53
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Creature

22 cards

Enchantment

11 cards

Artifact

27 cards

Sorcery

6 cards

Instant

13 cards

Land

21 cards
BRACKETCOMMANDER BRACKETS
No bracket · Banned
  • 1 banned card — the list isn’t Commander-legal, so it has no bracket See legality ↓
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 10
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 banned card
BANNED · 1
NAMECOSTTYPEPRICE
CEDH
Not legal
  • 1 banned card
BANNED · 1
NAMECOSTTYPEPRICE
BRAWL (HISTORIC)
Not legal
3 banned cards, 54 cards not in the pool
NOT IN THE POOL · 54
NAMECOSTTYPEPRICE
CURVE
303012223031442556+
COLOR
R: 27.5 pipsG: 75.5 pipsC: 159 pips
TYPES
Land55
Nonbasic35
Basic20
Forest14
Mountain14
Desert1
Creature34
Elf8
Human7
Druid5
Shaman5
Elemental4
God3
Scout3
Snake3
Warrior3
Centaur2
Wizard2
Beast1
Bird1
Cleric1
Goat1
Goblin1
Merfolk1
Monk1
Ooze1
Plant1
Spider1
Party6
Artifact33
Equipment21
Enchantment19
God3
Aura1
Centaur1
Human1
Warrior1
Instant18
Sorcery8
Legends11
Historic40
LAND PROBABILITY
55 LANDS · 161 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.9%
TURN 545.0%
TURN 667.4%
TURN 782.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite ETBInfinite LTBInfinite death triggersInfinite millInfinite sacrifice triggersInfinite self-mill
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite colored manaInfinite mana lands you control can produceInfinite untap of lands you control
Infinite combat damageInfinite combat phasesInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite combat phases
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Group
Color
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