MetaMox
COMMANDER · DECK
2016-11-14
NO COMMANDER
DECK $
$275.90
MYTHIC
3
RARE
31
UNCOMMON
29
COMMON
38
POTENTIAL COMMANDERS1 OPTION

Creature

1 cards
MAIN100 CARDS

Creature

41 cards
NAMECOSTPRICE

Enchantment

4 cards

Artifact

3 cards

Sorcery

8 cards

Instant

7 cards

Land

23 cards
SIDEBOARD1 CARD

Creature

1 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Tombstone Stairwell + Blood Artist: early two-card combo, with no mana to spend
  • Tombstone Stairwell + Falkenrath Noble: early two-card combo, with no mana to spend
  • Peregrine Drake + Deadeye Navigator: early arguably two-card combo, for four mana or less
  • and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
002115216312411576+
COLOR
U: 26 pipsB: 42.5 pipsG: 24.5 pipsC: 134 pips
TYPES
Creature41
Human7
Wizard6
Zombie6
Elemental4
Snake4
Druid3
Elf3
Incarnation3
Shaman3
Vampire3
Warrior3
Plant2
Spirit2
Wall2
Beast1
Demon1
Drake1
Faerie1
Gorgon1
Imp1
Merfolk1
Noble1
Ooze1
Rogue1
Satyr1
Skeleton1
Spider1
Troll1
Outlaws1
Party10
Land37
Nonbasic20
Basic17
Swamp8
Forest6
Island5
Sorcery8
Instant7
Enchantment5
Aura2
Spider1
Artifact3
Legends3
Historic6
LAND PROBABILITY
37 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.6%
TURN 539.4%
TURN 661.7%
TURN 778.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Infinite blinkingInfinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite landfall triggersInfinite untap of lands you control
Infinite creature LTBInfinite creature ETBInfinite storm countInfinite mana lands you control can produceInfinite magecraft triggersInfinite blinkingInfinite landfall triggersInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, for four mana or lessEach opponent loses the gameNear-infinite lifeloss
Bracket 4 · early two-card combo, with no mana to spendNear-infinite lifelossNear-infinite ETBNear-infinite LTBNear-infinite death triggersNear-infinite lifegainNear-infinite lifegain triggers
Infinite blinking for all playersInfinite death triggersInfinite ETBInfinite LTBInfinite magecraft triggersInfinite millInfinite sacrifice triggersInfinite self-millInfinite storm count
Infinite LTBInfinite ETBInfinite storm countInfinite mana lands you control can produceInfinite magecraft triggersInfinite blinkingInfinite landfall triggersInfinite untap of lands you control
Infinite LTBInfinite ETBInfinite storm countInfinite mana lands you control can produceInfinite magecraft triggersInfinite blinkingInfinite landfall triggersInfinite untap of lands you control
Infinite blinkingInfinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Infinite creature ETBInfinite creature LTB
Infinite blinkingInfinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Bracket 4 · early two-card combo, with no mana to spendNear-infinite lifelossNear-infinite creature ETBNear-infinite creature LTBNear-infinite death triggersNear-infinite lifegainNear-infinite lifegain triggers
Group
Color
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