MetaMox
COMMANDER · DECK

DOM - Titania

Bracket 4 · Optimized
2020-09-14
DECK $
$976.54
MYTHIC
11
RARE
46
UNCOMMON
18
COMMON
26
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

3 cards

Creature

25 cards

Enchantment

8 cards

Artifact

6 cards

Sorcery

9 cards

Instant

10 cards

Land

23 cards
MAYBE1 CARD

Creature

1 card
NAMECOSTPRICE
MONEY CARDS·61 CARDS·$772.06
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Planeswalker

3 cards

Creature

16 cards

Enchantment

6 cards

Artifact

6 cards

Sorcery

5 cards

Instant

8 cards

Land

17 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 4 game changers — Bracket 3 allows 3
  • Glacial Chasm + Zuran Orb + Crucible of Worlds: locks the table
  • Glacial Chasm + Zuran Orb + Ramunap Excavator: locks the table
  • Glacial Chasm + Crucible of Worlds + Exploration: locks the table
  • and 6 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
CURVE
10111132203744546+
COLOR
G: 73 pipsC: 97 pips
TYPES
Land39
Nonbasic23
Basic16
Forest17
Dryad1
Creature26
Elf6
Elemental5
Shaman5
Druid4
Human4
Snake3
Beast1
Bird1
Cleric1
Dinosaur1
Dryad1
Forest1
Insect1
Merfolk1
Monk1
Ooze1
Ouphe1
Scout1
Wizard1
Party2
Instant10
Sorcery10
Enchantment8
Aura2
Artifact6
Equipment1
Planeswalker3
Garruk2
Nissa1
Legends8
Historic14
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Group
Color
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