COMMANDER · DECK
It's High Noon...
Bracket 3 · Upgraded@sirhunkzalot
102 CARDS (LIMIT 100)
DECK $
$1,015.85
MYTHIC
11
RARE
64
UNCOMMON
28
COMMON
38
COMMAND1 CARD
Creature
1 cardMAIN101 CARDS
Planeswalker
2 cardsCreature
21 cardsEnchantment
7 cardsArtifact
8 cardsSorcery
5 cardsInstant
23 cardsLand
19 cardsMAYBE40 CARDS
Creature
11 cardsEnchantment
2 cardsArtifact
1 cardSorcery
10 cardsInstant
14 cardsMONEY CARDS·73 CARDS·$797.58
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Planeswalker
1 cardCreature
22 cardsEnchantment
8 cardsArtifact
6 cardsSorcery
8 cardsInstant
19 cardsLand
9 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Glint-Horn Buccaneer + Curiosity: early arguably two-card combo, for four mana or less, pieces included
- Glint-Horn Buccaneer + Ophidian Eye: arguably two-card combo, for six mana or less, pieces included
- Glint-Horn Buccaneer + Tandem Lookout: arguably two-card combo, for six mana or less, pieces included
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Glint-Horn Buccaneer + Curiosity — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Glint-Horn Buccaneer + Ophidian Eye — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Glint-Horn Buccaneer + Tandem Lookout — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Curiosity + Niv-Mizzet, Parun — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 15 cards not in the pool
BANNED · 1
NOT IN THE POOL · 15
CURVE
COLOR
TYPES
Land37
Nonbasic19
Basic18
Island16
Mountain6
God2
Instant23
Creature22
Wizard11
Dragon4
God3
Human3
Goblin2
Otter2
Demon1
Djinn1
Drake1
Efreet1
Giant1
Horror1
Phyrexian1
Shaman1
Sphinx1
Wall1
Party11
Artifact9
Horror1
Phyrexian1
Enchantment7
Aura1
Class1
Sorcery5
Planeswalker2
Ral2
Legends12
Historic20
LAND PROBABILITY
35 LANDS · 101 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.3%
TURN 544.3%
TURN 667.0%
TURN 782.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS15 COMBOS
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite copies of instant and sorcery spells on the stackInfinite power for any creatureInfinite magecraft triggersInfinite storm countInfinite Treasure tokens
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite card draw
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite card drawInfinite draw triggersNear-infinite damage
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite draw triggersInfinite card drawNear-infinite damage
Near-infinite damageInfinite card drawInfinite draw triggers
Near-infinite damageInfinite card drawInfinite draw triggers
Infinite magecraft triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Infinite draw triggersInfinite card draw
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